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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/11
Traditional Ghignante Mask created in Blender.
This model is available in the following file formats:
The file contains the 3D model and the textures, there is no light preset.There is a zip file with some renders in PNG format with alpha/transparency.
The objects are exported separately.The model has a non-overlapping UV-Map.The polygons in the models are mostly quads, while the LOD is created using triangles.
Polygons (lowpoly and lod)
The model includes LODs (Levels of Detail), with the high poly having almost 2 millions of vertices, the low poly having 8200 vertices and the lowest having 1640 vertices.
Included texture maps: Base Color, Metallic, Roughness, Ambient Occlusion, Specular, OpenGL Normal, DirectX Normal.
The textures are in PNG format and they are available in different dimensions:
Dimensions of the 3D model: 0.37m x 0.256m x 0.45m