DESCRIPTION

If you have any questions please reach out before making a purchase.I'm always happy to help resolve any issues free of charge I can arrange making requested modifications or producing unique content to suit your needs.

Garment Details
This asset is a fully rigged, production-ready pinafore-style dress designed for flexible use across multiple 3D workflows. It includes a clean, optimized mesh with high-quality topology, along with both a native Blender file and FBX version, allowing for easy customization and integration into a wide range of pipelines.

The garment has been carefully constructed for reliable deformation, making it suitable for both real-time and offline applications.

In addition, this asset is fully compatible with Unreal Engine’s MetaHuman system. It is provided as an MHPKG Outfit Asset and is rigged to the MetaHuman base skeleton for Unreal Engine 5.6 and above. You can simply drop the wardrobe item into your MetaHuman assets panel and it will automatically resize to fit all supported MetaHuman body types, both male and female.

Features
Fully rigged to the MetaHuman base skeletonIncludes MHPKG Outfit Asset (UE 5.6+)Native Blender file includedFBX version includedFitted to MetaHuman body type Cof4 for strong parametric compatibilityClean topology (quads and tris) for high-quality deformationTextures & Materials4K non-overlapping texture setMaterial setup allows easy color variation within MetaHuman CreatorAdjustable parameters include:Shirt color, Dress color, Button color, this enables a wide range of visual variations and allows the asset to be reused across multiple characters within the same scene.

Performance & Optimization
Includes occlusion mask to automatically cull hidden body geometryPrevents mesh clipping and topology pass-throughOptimized for real-time performance.

Additional Files
Alongside the MetaHuman Outfit Asset, this product includes:FBX file rigged to the MetaHuman base skeletonStandard PBR texture set for use in any DCC application

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CGT STANDARD
This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Dress - 11 - Rigged - Parametric - MetaHumans - UE5 Low-poly 3D model

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Native file format
BLEND
Size: 4.25 MB
Exchange formats
FBX
Autodesk FBX<br />File Size: 1.41 MB
OTHER
Other<br />File Size: 96.5 MB
PNG
PNG<br />File Size: 44.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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11816 polygons
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/ 11916 vertices
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Unwrapped UVs
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Model ID
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