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This is a collection of 4 character - from South Park cartoon series
Modelled and rigged in Blender. I don't use anything else then base colors so it don't containes any texure. I didn't unwrapped. The .fbx format is checked! - also in Blender (picture 19). Every single object named for a better navigation. The bones and materials are also named. With the weight paint I use automatic and after I correct it with my best knowledge. For the buttons I use Data transfer modifier so it don't move separately. As you can see in the pictures every single object start with there name abridgment varint (for example: Eric Cartman - EC). The objects made with simple meshes and Subdivision surface modifiers so it is clean.Infos:
Eric Cartman:
- 13 objects + armature
- 14909 vertieces
- 29212 edges
- 14378 faces
- 28540 triangles
Stan Marsh:
- 21 objects + armature
- 6876 vertieces
- 13672 edges
- 6836 faces
- 13648 triangles
Kyle Broflovski:
- 21 objects + armature
- 6448 vertieces
- 12864 edges
- 6454 faces
- 12772 triangles
Kenny McCormick:
- 10 objects + armature
- 6798 vertieces
- 13454 edges
- 6674 faces
- 13560 triangles
I hope I can help with this model :) And sorry for my bad English
REVIEWS & COMMENTS
accuracy, and usability.
