DESCRIPTION

Character Child Emmy

This model is built to real world scale (cm) and is based on several photographs and close-ups of the real product to give you the best quality in terms of texture references and proportions - Height of Emmy - 120 cm / 3.9 ft.

Low-poly model for VR, AR, gaming or simulation projects and other real-time applications. Ready to load .BVH Mocap Data or any .BIP motion files.

Well-organised, easy to use 3D scenes with scene layers, assigned materials and technical checks.

Including:

  • Pre-made color variations
  • PSD file for easy color changes
  • 2k PBR Textures [2048PX*2048PX]: Albedo - Ambient Occlusion - Normal [openGL Y+] - Metalness - Roughness - Opacity - Translucency
  • 3ds Max 2018 or above : Scanline [Legacy Material] - Arnold [Physical Material] - Arnold [Standard Surface Material] - ART [Physical Material] - VRay [VRay Material]
  • Blender 4.0
  • Marmoset Toolbag 5.02
  • Unity Package 2022.3
  • Unreal Engine Package 5.3.2
  • FBX [Textured]
  • OBJ [Mesh Only]
  • Alembic [Mesh Only]
  • USDC [Textured]

Technical check:

  • UV's : No Overlapped UV's - No Flipped Faces
  • Textures : Texture aspect Ratio - Full edge padding coverage
  • Meshes : No N-gons - No Isolated Vertices - Set pivot point - Reset X-Form
  • Scene : Naming System - Layer System - Assigned Textures - Model at scene origin
  • Rig: Bone Affect Limit max. 4

In case of missing textures:

  • 3ds Max: Open the 3dsMax file and press Shift+T to open the Asset Tracking dialogue box. Select all missing textures > Go to File > Set Path > Select the texture folder.
  • Blender: Open the Blend file and go to File > External Data > Find Missing Files > Select the texture folder.

Enjoy!

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Character Child - Emmy Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 840 KB
MAX
Autodesk 3ds Max | 5 files<br />Version: 2018 - Renderer: Arnold<br />Version: 2018 - Renderer: Arnold<br />Version: 2018 - Renderer: Other<br />Version: 2018 - Renderer: Default (Scanline)<br />Version: 2018 - Renderer: V-Ray<br />File Size: 17.4 MB
BLEND
Blender<br />Version: 4.0 - Renderer: Default<br />File Size: 4.18 MB
FBX
Autodesk FBX<br />Version: 20142015<br />File Size: 1.31 MB
ABC
Alembic<br />File Size: 883 KB
USD
USD<br />File Size: 921 KB
OTHER
Other | 5 files<br />File Size: 98.8 MB
UASSET
UnrealEngine<br />Version: 5.3.2<br />File Size: 29.2 MB
UNITYPACKAGE
Unity 3D<br />Version: 2022.3<br />File Size: 24.1 MB
PSD
Adobe Photoshop<br />File Size: 34.4 MB
PNG
PNG<br />File Size: 34.4 MB
TBSCENE
Marmoset Toolbag<br />Version: 5.02<br />File Size: 1.03 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
6523 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6546 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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