DESCRIPTION

Teeth

==FEATURES==-Rigged for easy open and closing of mouth-Animated Opening and Closing Mouth Included as separate scene file (Teeth_Animation.ma)-Native Maya File (Other formats available upon request)-Large texture maps for extreme detail-Displacement maps-Clean edge-loops-Quads based topology-Real world scale (H 1.8 inches, W 3 inches, D 3.2 inches)-Positioned at center of grid-Everything cleanly named in outliner for easy selection-Layers organized for easy visibility-Image Based Lighting set up for realistic reflections-Stripped file structure for no hassle set up-Perfect to be used as an asset in your characters-Perfect for Dental advertisements-Teeth can be selected independently and contain root detail

==SUPPORT==-Contact author via support ticket for any questions

==POLY COUNT==-Top Gums (608 Polys / 610 verts)-Top Teeth (2624 Polys / 2656 verts)-Bottom Teeth (2656 Polys / 2688 verts)-Bottom Gums (258 Polys / 260 verts)-Tongue (120 Polys / 122 verts)

==Texture Maps==(4096x4096) Gums_Bottom_Color.tif(4096x4096) Gums_ Bottom_Displacement.tif(4096x4096) Gums_Top_Color.tif(4096x4096) Gums_Top_Displacement.tif(2048x1024) ImageBasedLighting.hdr(4096x4096) TeethBottom_Color.tif(4096x4096) Teeth_Bottom_Displacement.tif(4096x4096) Teeth_Top_Color.tif(4096x4096) Teeth_Top_Displacement.tif(4096x4096) Tongue_Color.tif(4096x4096)Tongue_Displacement.tif

==Rendering==All Preview images are rendered with Mental Ray.It is recommended that you render using the camera named 'Perspective' for best results.Clean File paths are setup to allow no hassle setup.-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.

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Human Teeth and Mouth Rigged 3D model

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File formats
OBJ
OBJ<br />File Size: 278 KB
ZTL
Zbrush<br />File Size: 249 MB
MA
Autodesk Maya<br />Version: 2018 - Renderer: Arnold<br />File Size: 51.1 MB
MEL
Maya Mel Script<br />File Size: 51.1 MB
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7091 polygons
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/ 7112 vertices
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