Rigged Eyes
===FEATURES=== Rigged Eyes include EYE AIM RIGHT EYE AIM LEFT EYE AIM BOTH PUPIL DILATATION RIGHT PUPIL DILATATION LEFT IRIS COLOR PICKER -GREEN / BLUE/ BROWN Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible Rigged Eyes are grouped so they can be moved in place to fit your character Modeled to real world scale Visibility toggle to easily view only one eye if desired. Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures. Native Maya format
===TEXTURES=== EyeIris_Color.jpg (2048x2048) 1.85MB EyeIris_Color_Blue.jpg (2048x2048) 1.61MB EyeIris_Color_Brown.jpg (2048x2048) 1.38MB EyeSclera_Color.tiff (2048x2048) 12MB ImageBasedLighting.hdr (2048x1024) 6.07MB
===RENDERING=== Lighting is set up and ready to render. Setup includes High Dynamic Range Image Based Lighting for realistic reflections. All preview images are rendered using Mental Ray