Technical Specifications:
Model Type: Eyeball PackMedia Type: Digital Asset - 3D ModelGeometry: The model’s geometry is constructed using a combination of quads and triangles. This mixed approach ensures a detailed yet efficient structure, optimizing the model for both visual quality and performance.Polygon Count: 10,270 polygonsVertex Count: 10,080 verticesTextures and Materials:
Textures: High-quality textures have been meticulously applied to enhance visual detail and realism. These textures accurately depict the intricate details of the human eye, including the iris, sclera, and reflections on the cornea, providing a lifelike appearance.Materials: Various materials have been utilized to define the surface properties of the eyeballs. These materials simulate real-world interactions with light, such as reflections and refractions, contributing to the overall authenticity of the model pack.Animation and Rigging:
Rigged: The model is not rigged, meaning it lacks an internal skeleton or bone structure. It is not designed for custom posing or animation by the user.Animated: The model does not include any pre-defined animations, making it suitable for static visual representations and non-animated applications.UV Mapping:
UV Mapped: The model features comprehensive UV mapping. This ensures that textures are accurately and seamlessly applied across the model’s geometry, avoiding distortions and ensuring the textures align correctly with the eyeballs’ surfaces.Use Cases:
The 3D eyeball pack model is versatile and can be utilized in various professional settings, including but not limited to:
3D Rendering: Ideal for creating high-quality visualizations in digital content creation workflows, such as character design, medical illustrations, and visual effects.Simulation: Useful in simulations requiring realistic representations of human anatomy, such as medical training, virtual reality (VR) experiences, and interactive scenarios.Product Visualization: Suitable for showcasing in marketing materials, presentations, and online platforms, allowing viewers to see detailed representations of eyeballs from multiple perspectives.Virtual Reality (VR) and Augmented Reality (AR): Can be used in VR and AR applications to enhance interactive experiences with realistic 3D models.Education and Training: Valuable for educational purposes in teaching 3D modeling techniques, texture application, and the representation of human anatomy in digital environments.