Dragon Teeth-Mouth

Dragon Teeth-Mouth Low-poly 3D model

Description

Dragon Teeth-Mouth You can use these teeth not only for dragons, but also for dinosaurs, crocodiles, mutant dogs and others.

Model (Subtools)

  • Total-poly - (Low-poly - 16,399 polygons.) (Mid-poly - 65,568 polygons.) (High-poly - 262,272 polygons.)
    • Lower gum - 2,703 | 10,812 | 42,248 - is one polygroup.
    • Lower teeth - 3,535 | 14,135 | 56,540 - each tooth has its own polygroup.
    • Pharynx - 912 | 3,648 | 14,592 - is one polygroup.
    • Tensile gum 1 - 815 | 3,260 | 13,040 - is one polygroup.
    • Tensile gum 2 - 812 | 3,248 | 12,992 - is one polygroup.
    • Tensile tongue 255 | 1,018 | 4,072 - is one polygroup.
    • Tongue - 1,073 | 4,292 | 17,168 - is one polygroup.
    • Upper gum - 2,118 | 8,472 | 33,888 - is one polygroup.
    • Upper teeth - 3,910 | 15,619 | 62,476 - each tooth has its own polygroup.
    • Uvula - 266 | 1,064 | 4,256 - is one polygroup.
    • Modeling software - ZBrush

Textures (4096х4096)

  • BaseTextur [.png] (Albedo, AO, Glossines, Height (GL,X), Metallic, Normal (GL,X), Roughness, Specular)
  • PBR [.sbsar] [.png] (AO, Diffuse>Basecolor, Emissive, Glossiness>Metallic, Height, Normal, Scattering, Specular>Roughnes, SpecularLevel)
  • PBR settings > BaseChanger, EmessiveColor, SpecularLevel, AoPower, Blackout, OpocityPower, NormalX>GL, Spec>Rough, Gloss>Met, EmissivePower, ColorPower)
  • UnrealEngine4 [.sbsar] [.png] (BaseColor, Emissive, Normal, OcclusionRoughnesMetalic) +settings
  • Unity 5 [.sbsar] [.png] (AlbedoTransparency, Emission, Normal, SpecularSmoothness) +settings
  • Unity 4 [.sbsar] [.png] (DiffuseGlosiness, DiffuseIllumination, Normal) +settings
  • CryEngine [.sbsar] [.png] (ddna, diff, spec) +settings
  • Other [.png] (Cavity, CV, Gradient, ID, ID(other), NormalMap(reserve), Opacity, Vector Displacement, Сartoon (not detailed texures))
  • Marmoset [.tbscene] [.png] (Albedo, AO, Cavity, Emissive, Glossiness, Normal, Scattering, Specular)
  • Texturing software - Substance Painter, Substance Designer, Quixel SUITE

FBX

  • FBX naked (export from Zbrush)
  • FBX textures (export from ZBrush with BaseColor and Normal)
  • FBX material (export from Marmoset)
  • FBX animation bones (export from Cinema4D)

Animation

  • All bones are attached to the model. For convenience, some joints have been renamed for easy animation. The skeleton meets all anatomical standards, and moves logically.
  • Animation software - Cinema4D

Other

  • Model tested in programs such as - ZBrush, Marmoset, 3D-Coat, 3ds Max, Maya, Blender, Sketch Up, Cinema4D, Substance, Unreal Engine 4
  • Everything works correctly
  • If you need additional information, then I will be happy to answer all questions, and skins all the necessary screenshots.

3d print

  • Model rebuilt for 3D printing and saved in STL format
  • The model consists of 3 parts - top, bottom and tongue
  • All parts are connected by a swivel joint. In the collected state, the mouth can open and the tongue can move.
  • Attention! Model not tested for performance! I do not guarantee that the model will function after printing!

Other.

  • [if your operating system is not windows, then use the online archive converter].
  • [If you have any problems - write to me, I will help].
Item rating
2 0
X
xenoqc 2020-06-06 05:02:50 UTC
Recommended
Excellent artist! I bought and they responded to my needs. Great quality and worth every single penny! I recommend this creator and their products.
Dragon Teeth-Mouth
$10.00
 
Royalty Free License 
Dragon Teeth-Mouth
$10.00
 
Royalty Free License 
Response 93% in 0.7h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Zbrush (.ztl, .zbp) (3 files)390 MBVersion: undefinedRenderer: Default
Exchange
  • Autodesk FBX (.fbx) (4 files)3.86 GB
  • Marmoset Toolbag (.tbscene, .tbmat)1.99 GB
  • OBJ (.obj, .mtl)258 MB
  • Zbrush (.ztl, .zbp) (3 files)390 MBVersion: undefinedRenderer: Default
  • Autodesk 3ds Max (.max)19 MBVersion: undefinedRenderer: Default (Scanline)
  • Textures 6.35 GB
  • Substance Painter (.spp, .sbsar, .spsm)3.52 GB
  • Stereolithography (.stl) (2 files)281 MB

3D Model details

  • Publish date2019-04-30
  • Model ID#1966846
  • Animated
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 16,399
  • Vertices 17,099
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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