Toyota Tacoma 2016 3D model

* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Toyota) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.


- Meshsmooth Iteration Level 2
Polygon count : 610663
Vertex count : 644328

---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 610961 - 646350
Lowpoly polygon and vertex count : 166157 - 192454

---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 652704 - 644328
Lowpoly polygon and vertex count : 225743 - 190337

---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 1223893 - 675621
Lowpoly polygon and vertex count : 334082 - 212149

ATTENTION !!!

Only max, fbx and 3ds file contains mental ray materials.OBJ format have gray material and does not include mtl
file because it does not support mentalray shaders. ALL file formats includes textures.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects65
Editable poly20
Edit poly45
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale70
Objects with Default names3
Objects without materials0
Animated objects0
Groups5
Scene bounding box size ( X / Y / Z )5.64 m / 13.69 m / 4.7 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
SeatsEditable Poly
RoofEdit Poly
Front DoorsEdit Poly
Brake Disc003Edit Poly
Rear Bumper ComponentsEditable Poly
Tire003Edit Poly
Wheel Nuts002Editable Poly
Tacoma BadgeEditable Poly
Trunk LidEditable Poly
Front LogoEditable Poly
Front DiffuserEdit Poly
Brake Disc002Edit Poly
Taillight Part_1Edit Poly
Grills BackEditable Poly
Wheel NutsEditable Poly
Rear FendersEdit Poly
Wing MirrorsEdit Poly
Caliper002Editable Poly
CaliperEditable Poly
Interior BaseEdit Poly
View all 65 objects
Texture files and paths
Textures7
Unique texture names7
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/MCT/Toyota/Toyota Tacoma (2016)/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
SWBump.jpg
Sidewall.jpg
TL_Tex_2.jpg
Lght_Wht.jpg
Signals.jpg
Brake.jpg
TL_Tex_1.jpg
Textures
Materials
Materials10
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Rim PaintMulti/Sub-Object0
TL_Tex_1Standard1
L_Plate LightsStandard1
Brake DiscMulti/Sub-Object1
InteriorStandard0
TireMulti/Sub-Object2
SignalsStandard1
TL_Tex_2Standard1
TaillightsMulti/Sub-Object0
Basic MaterialsMulti/Sub-Object0
Geometry
Polygons309,719
Triangles1,223,893
Vertices644,338
3-sided polygons803
4-sided polygons308,606
5 and more-sided polygons310
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
065
Viewport Screenshots

Comments

Tell the author what you think of this product!

AshrafFahem wrote
nice work

Reviews

$83.30
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License:
Editorial uses only, additional clearances may be required.
Author:
Designer response: 96% in 0.8h
Available formats
  • 3D Studio (.3ds) 10.4 MB
  • Autodesk FBX (.fbx) 30.1 MB
  • 3ds Max 2010 (.max) 7.48 MB
    Version: 2010, Renderer: Mental Ray
  • OBJ (.obj, .mtl) 21.3 MB
  • Stereolithography (.stl) 58.3 MB
  • DXF (.dxf) 44.9 MB
More details
  • Publish date2015-12-12
  • Model ID#221090
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 166,000
  • Vertices 190,500
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No