Toyota Tacoma 2016 3D model

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Toyota Tacoma 2016 3D model

* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials included.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Toyota) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.


- Meshsmooth Iteration Level 2
Polygon count : 610663
Vertex count : 644328

---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 610961 - 646350
Lowpoly polygon and vertex count : 166157 - 192454

---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 652704 - 644328
Lowpoly polygon and vertex count : 225743 - 190337

---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 1223893 - 675621
Lowpoly polygon and vertex count : 334082 - 212149

ATTENTION !!!

Only max, fbx and 3ds file contains mental ray materials.OBJ format have gray material and does not include mtl
file because it does not support mentalray shaders. ALL file formats includes textures.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects65
Editable poly20
Edit poly45
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale70
Objects with Default names3
Objects without materials0
Animated objects0
Groups5
Scene bounding box size ( X / Y / Z )5.64 m / 13.69 m / 4.7 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Brake Disc003Edit Poly
Headlight GlassesEdit Poly
Caliper003Editable Poly
Taillight Part_1Edit Poly
Grills BackEditable Poly
Rear FendersEdit Poly
Exhaust PipeEditable Poly
Rear BumperEdit Poly
Wing MirrorsEdit Poly
Tire001Edit Poly
RimEdit Poly
Tire002Edit Poly
Suspensions & MudguardsEditable Poly
Caliper002Editable Poly
Brake Disc002Edit Poly
Stop Light GlassEdit Poly
Cabin FrameEdit Poly
Spare TireEdit Poly
Front BumperEdit Poly
Fog LightsEdit Poly
View all 65 objects
Texture files and paths
Textures7
Unique texture names7
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/MCT/Toyota/Toyota Tacoma (2016)/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
TL_Tex_2.jpg
TL_Tex_1.jpg
Sidewall.jpg
Lght_Wht.jpg
SWBump.jpg
Signals.jpg
Brake.jpg
Textures
Materials
Materials10
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
TireMulti/Sub-Object2
Brake DiscMulti/Sub-Object1
Rim PaintMulti/Sub-Object0
TL_Tex_2Standard1
SignalsStandard1
TaillightsMulti/Sub-Object0
L_Plate LightsStandard1
InteriorStandard0
Basic MaterialsMulti/Sub-Object0
TL_Tex_1Standard1
Geometry
Polygons309,719
Triangles1,223,893
Vertices644,338
3-sided polygons803
4-sided polygons308,606
5 and more-sided polygons310
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
065
Viewport Screenshots
Large 4c73e5b3 af4d 4a62 ba9e 411548cb5451Large d7e7b77a 8104 4869 82f9 0d1e99acf5edLarge c86b5dc8 791f 4740 aad6 fa76b229ba3eLarge b0c9f538 2e8c 435f a59e 706a51e6934dLarge c3f2515c 8b3e 4f7b 8e0a 1aa62b1d19d9Large b6cc5ef8 4e20 4ea5 9828 96baeaa71000Large 6a11a9a3 3614 4652 9d68 5966dde4d142Large 11336b90 3bbd 4687 a0e2 f37e801c9c5cLarge c17aaf4f 88a6 46f0 be3c d8fb1e38f532

Comments

Tell the author what you think of this product!

AshrafFahem wrote
AshrafFahem
nice work
*All prices are exclusive of VAT.
$76.30
Offer your price
License:
Editorial uses only, additional clearances may be required.
Buyer ratings: 23 positive / 1 negative
Designer response: 97% in 0.7h
Available formats
  • 3D Studio (.3ds) 10.4 MB
  • Autodesk FBX (.fbx) 30.1 MB
  • 3D Studio Max 2010 (.max) 7.48 MB
    Renderer: Mental Ray
  • OBJ (.obj) 21.3 MB
  • Stereolithography (.stl) 58.3 MB
  • DXF (.dxf) 44.9 MB
More details
  • Publish date2015-12-12
  • Model ID#221090
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 166,000
  • Vertices 190,500
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No