Toyota Land Cruiser 2016 3D model

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Toyota Land Cruiser 2016 3D model

- detailed exterior, simple interior.
- every object has material's name, you can easily change or apply materials
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.max format:
Rar archive contains:
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders. Carpaint colour can be slightly different. Lighting and render setup included but render results can be different because photoshop was used to correct contrast, brightness, saturation etc.
2. 3ds max 2011 with mental ray materials, which you can see in preview images on outdoor renders. Carpaint colour can be different. Enviroment not included.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
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.obj format:
Rar archive contains two versions of model:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
Simple materials, textures may have to be added manually.
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials, textures may have to be added manually.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Simple materials, textures may have to be added manually.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 300 000 polygons
collapsed fbx,3ds,obj: 1 900 000 faces/ 950 000 polygons

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects119
Editable poly20
Editable mesh93
Edit poly1
Helpers5
Objects with duplicate names2
Hidden objects0
Objects with non-100% scale0
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )5.8 m / 12.57 m / 4.82 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
reflect_taillightEditable Poly
reflect_sidemirrorsEditable Mesh
wheel01Helper
glassClear_headlightEditable Poly
plastic_wiper_rearEditable Mesh
glassClear_taillightEditable Mesh
chrome_rim004Editable Mesh
glassClear_rim_004Editable Mesh
carpaint_sidemirrorsEditable Mesh
wheel002Helper
paintBlack_radiatorsEditable Poly
chrome_door_stripsEditable Mesh
plastic_seal_rearEditable Mesh
reflectBrushed_taillightEditable Mesh
tire_002Editable Poly
metalDef_brake_caliper01Editable Mesh
chrome_window_trimEditable Mesh
glassClear_sidemirrorsEditable Mesh
tire_003Editable Poly
black_windshield001Editable Mesh
View all 119 objects
Texture files and paths
Textures2
Unique texture names2
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/ToyotaHilux2015/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
brake_disc.png
sidewall_std.png
Textures
Materials
Materials21
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
metal_defArch & Design0
chrome_brushed_brakediscArch & Design2
carpaintArch & Design0
glass_orangeArch & Design0
glassLensArch & Design0
reflectArch & Design0
carpaintShellac0
rimArch & Design0
reflectBrushedArch & Design0
tireArch & Design3
glass_redArch & Design0
plasticblackArch & Design0
chromeArch & Design0
interiorArch & Design0
silverArch & Design0
blackStandard0
greyStandard0
red_IllumArch & Design0
glass_clearArch & Design0
glass_darkArch & Design0
View all 21 materials
Geometry
Polygons330,658
Triangles1,892,018
Vertices970,236
3-sided polygons17,828
4-sided polygons312,726
5 and more-sided polygons104
Layers
Number of layers4
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
exterior81
interior6
wheels32
00
Viewport Screenshots
Large 98b4b5fd 65b7 47e8 a239 9dae1606568cLarge acd662b9 3d8a 4304 a0e6 eee58e117945Large 1aebf255 a051 42bd 8952 1bc6a8be9b9fLarge 10227a5f 147e 437e 8555 aa6a332ae545Large 8f9188a5 5313 4051 b3f7 b72f3811ca8fLarge 17110d86 3994 4b69 84b1 8d66728565d7Large 4844eb73 a6f6 42e6 99d6 678bd310cd2aLarge c454e2c7 d794 4549 bfd6 1d0be6fef735Large 87f56ccf 0592 413d bca2 687ad8e50644

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Available formats
  • 3D Studio (.3ds) 9.74 MB
  • Cinema 4D (.c4d) 3.02 MB
  • Autodesk FBX (.fbx) 42.1 MB
  • 3D Studio Max 2011 (.max) 37.9 MB
  • Lightwave 6 (.lwo, .lw, .lws) 2.8 MB
  • Textures 1.37 MB
  • Softimage 3,5 (.hrc, .xsi) 12.3 MB
  • OBJ (.obj) 32.5 MB
  • Alias/WaveFront Material (.mtl) 32.5 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-09-24
  • Model ID#171936
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 300,000
  • Vertices 300,000
  • Textures Yes
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No