







Model Type: High-fidelity exterior static model of a compact crossover SUV, optimized for rendering, visualization, and digital asset integration.Geometry Details:
Quad-based topology with clean edge flow for smooth subdivision and deformation potential.Non-overlapping UV unwrapping for efficient texture application.No interior modeling; focus on exterior surfaces only.
Poly Count: Approximately 180,000 polygons (high-poly variant suitable for close-up renders).Textures:
4K resolution PBR maps included: Base color (diffuse), normal, roughness, metallic, and ambient occlusion.Separate texture sets for body paint, chrome accents, rubber tires, and glass elements.File formats: PNG with alpha channels for transparency (e.g., headlights and taillights).
Materials:
8 unique physically based materials: Body (glossy red paint), wheels (alloy rims with tire treads), headlights (emissive glass), bumpers (matte black plastic), side mirrors (chrome), roof rails (brushed metal), and window tint.Compatible with standard shader setups in major render engines (e.g., Cycles, Arnold, V-Ray).
Key Modeled Features:
Detailed front grille with Toyota emblem and honeycomb mesh.LED-style headlight clusters with integrated daytime running lights.Aerodynamic roof spoiler and rear liftgate with integrated wiper.18-inch alloy wheels with low-profile tires, including brake caliper accents.Side cladding, roof rails, and blacked-out wheel arches for rugged aesthetic.Tinted windows with realistic glass refraction and reflection properties.
File Formats: OBJ, FBX, STL (with embedded textures); Blender (.blend) source file included for easy editing.