DESCRIPTION

Model Type: High-fidelity exterior static model of a compact crossover SUV, optimized for rendering, visualization, and digital asset integration.Geometry Details:

Quad-based topology with clean edge flow for smooth subdivision and deformation potential.Non-overlapping UV unwrapping for efficient texture application.No interior modeling; focus on exterior surfaces only.

Poly Count: Approximately 180,000 polygons (high-poly variant suitable for close-up renders).Textures:

4K resolution PBR maps included: Base color (diffuse), normal, roughness, metallic, and ambient occlusion.Separate texture sets for body paint, chrome accents, rubber tires, and glass elements.File formats: PNG with alpha channels for transparency (e.g., headlights and taillights).

Materials:

8 unique physically based materials: Body (glossy red paint), wheels (alloy rims with tire treads), headlights (emissive glass), bumpers (matte black plastic), side mirrors (chrome), roof rails (brushed metal), and window tint.Compatible with standard shader setups in major render engines (e.g., Cycles, Arnold, V-Ray).

Key Modeled Features:

Detailed front grille with Toyota emblem and honeycomb mesh.LED-style headlight clusters with integrated daytime running lights.Aerodynamic roof spoiler and rear liftgate with integrated wiper.18-inch alloy wheels with low-profile tires, including brake caliper accents.Side cladding, roof rails, and blacked-out wheel arches for rugged aesthetic.Tinted windows with realistic glass refraction and reflection properties.

File Formats: OBJ, FBX, STL (with embedded textures); Blender (.blend) source file included for easy editing.

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This model was created using AI-assisted tools or workflows.

SUV 3D model 3D model

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File formats
STL
Stereolithography<br />File Size: 71.5 MB
OBJ
OBJ<br />File Size: 50.7 MB
USDZ
USDZ<br />File Size: 127 MB
GLTF
glTF<br />File Size: 75.1 MB
OTHER
Other<br />File Size: 50.7 MB
FBX
Autodesk FBX<br />File Size: 125 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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Unwrapped UVs
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