Mercedes G Class G500 2016 3D model

  • 7
  • 3.69k

Mercedes G Class G500 2016 3D model

Accurate very high definition Mercedes G Class G500 2016 model with highly detailed interior fully textured. Headlights and taillights are modelled, all doors can be opened. The model includes modelled tires.

Most parts of the model have been created as SubDivision/Meshsmooth surface. This means using the 3dSMax or the Maya 2013 version you can change the resolution/smoothness of the surface very easy.
If you import the lowest resolution of the .obj .fbx or .lwo version into a 3D Software that supports SubDivision surfaces you can also change the resolution/smoothness of the surface very easy. The base version of the model which is not smoothed has of 1499681 polygons.

For other software packages that do not support SubDivision surfaces the model is available in 3 different resolutions ranging from 1499681 to 11160470 polygons.

Max 2010 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.

Maya 2013 Format:
A selection set for all SubDivision surface parts is included so you can change the resolution easily.
A display layer for the interior is included so you can hide it easily if needed.

Maya 2008/ FBX/ Cinema 4D 9.6/ Lwo 6.0 / Obj/ 3ds Format:
In 3 different resolutions. Interior and exterior are saved separately so you can use the car also without the interior.

Previews rendered in 3dsMax using VRay. Please note that the VRay materials and light settings are not included.

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects644
Editable poly87
Editable mesh510
Helpers47
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale644
Objects with Default names11
Objects without materials1
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )527.89 cm / 1307.63 cm / 579.87 cm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Rear_Plate_Light_GlassEditable Mesh
Door_Handle_Chrome.004Editable Mesh
Front_Door_2.001Editable Mesh
Rim.002Editable Mesh
Turning_Light_SpiralEditable Mesh
Rear_Door_Lock.002Editable Mesh
Rear_door_knobEditable Mesh
Body_FrontEditable Mesh
p_Brake_Light_Top_GlassEditable Poly
TailLight_White_GlassEditable Mesh
p_Front_Door_StitchesEditable Poly
Brakes_Red_PlasticEditable Mesh
p_E_Sys_Socket_REditable Poly
p_Dash_AirbagEditable Poly
G500_Digit1_RedEditable Mesh
p_TailLight_Bolts_REditable Poly
Front_Seat_AdjustEditable Mesh
Rear_Seat_Up_Plast_REditable Mesh
SEATBELTSHelper
BLOCKERHelper
View all 644 objects
Texture files and paths
Textures16
Unique texture names16
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
View all 16 textures
D grill
G g500 buttons
D plate g class 2015
D g500 display
N fabric basic
N g500 buttons
N top rope
D top rope
Materials
Materials49
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Glass_Mercedes_G_Class_2016Standard0
CarPaint_Mercedes_G_Class_2016Standard1
Metal_Dark_Mercedes_G_Class_2016Standard0
Chrome_Disk_Mercedes_G_Class_2016Standard0
Logo_Mercedes_G_Class_2016Standard1
Fabric_Stitches_Mercedes_G_Class_2016Standard0
Carpet_Color_Mercedes_G_Class_2016Standard0
Black_Real_Leather_Mercedes_G_Class_2016Standard1
Chrome_Headlight_Mercedes_G_Class_2016Standard0
Texture.015Bitmaptexture0
Metal_Dark_Glossy_Mercedes_G_Class_2016Standard0
Turning_Light_Glass_Mercedes_G_Class_2016Standard0
Buttons_Chrome_Mercedes_G_Class_2016Standard3
Brakes_Carbon_Mercedes_G_Class_2016Standard0
Matte_Chrome_Mercedes_G_Class_2016Standard0
Seat_Real_Leather_Mercedes_G_Class_2016Standard0
Plate_Mercedes_G_Class_2016Standard1
Brakes_Mercedes_G_Class_2016Standard0
MultiMat_0Multi/Sub-Object0
Chrome_Mercedes_G_Class_2016Standard0
View all 49 materials
Geometry
Polygons1,499,583
Triangles22,312,019
Vertices11,603,282
3-sided polygons13,846
4-sided polygons1,485,294
5 and more-sided polygons443
Layers
Number of layers3
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
exterior288
interior355
01
Viewport Screenshots
Large c9a1d623 f71e 4cb7 9511 4879f5e8f978Large bb3567ba 9315 44c9 b729 fac672b9105fLarge c2486dd5 5a9e 4e4b 9bb8 10a4fedd6d85Large 03566227 67cb 4f59 9cf6 a4d02eb2913fLarge a58fa5a0 3eaf 4fed a97a f6cef7f9ef02Large 9c7523e1 6d48 48f8 9061 2d8bff40770aLarge cc26ff66 b490 458d ba36 536dc768ead9Large b61e7d2a adf1 4e5e 8bb4 6e9d9da73c21Large 84e2a97e b5ad 42fb 884a 38b2d8bfe170
*All prices are exclusive of VAT.
$111.30
Offer your price
License:
Author:behr-brosbehr-bros
Designer response: 100% in 1.2h
Available formats
  • 3D Studio (.3ds) 323 MB
  • Truevision(.tga) (3 files) -
  • PDF(.pdf) (7 files) -
  • Cinema 4D 9.6 (.c4d) 259 MB
    Version: 9.6, Renderer: Default
  • Autodesk FBX (.fbx) 733 MB
  • Lightwave 6.0 (.lwo, .lw, .lws) 276 MB
    Version: 6.0, Renderer: Default
  • Maya 2008 (.ma, .mb) 713 MB
    Version: 2008, Renderer: Default
  • 3ds Max 2010 (.max) 72.5 MB
    Version: 2010, Renderer: Default (Scanline)
  • OBJ (.obj) 652 MB
  • Alias/WaveFront Material (.mtl) 652 MB
  • Stereolithography (.stl) 1.04 GB
More details
  • Publish date2016-02-08
  • Model ID#249909
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Subdivision ready
  • Polygons 1,499,681
  • Vertices 1,806,502
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No