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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Number of Objects: 399 separate objectsPolygons (MeshSmooth OFF): The object consists of 156,689 polygonsPolygons with MeshSmooth: Each mesh is ready for subdivision, excluding small or unimportant piecesFormat: 3ds Max 2017 version for V-Ray 5Topology: 99% quadrilateral polygons; no Ngons or poles
Renderings
Engine: Vray 5.1 for 3ds Max, MarmosetDetails: Marmoset renderings with Subdivision level 0; Turntable made with Marmoset
Vray 5 Scene Totals
Objects: 409Cameras: 1Lights: 5Helpers: 2Total: 417 objectsMesh TotalsVertices: 642051Faces: 627258
Textures
Resolution: 4096 x 4096Quantity: 33 mapType: PBR - Includes Metallic, Roughness, Base Color, Normal, Opacity, Transmissive and AO maps
General
Scale: Model is built to real-world scaleUnits: CentimetersModel Lenght: 367 cmOrganization: Scene objects are organized by layers and groups