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Reference images: Collect reference images of the Audi A6 from different angles. You can find these online or take your own photos.
Import reference images: Import the reference images into Blender by going to the View menu, selecting Background Images, and adding your reference images to the X, Y, and Z axes.
Add basic shapes: Add basic shapes such as cubes, cylinders, and spheres to build the rough shape of the car.
Adjust vertices: Adjust the vertices of the basic shapes to create the contours of the car. Use the reference images to guide you.
Add details: Once you have the basic shape of the car, start adding details such as headlights, taillights, mirrors, wheels, and grille.
Texture and materials: Apply textures and materials to the car, such as paint and chrome, to make it look realistic.
Render: Once you have finished
REVIEWS & COMMENTS
accuracy, and usability.
