DESCRIPTION

Reference images: Collect reference images of the Audi A6 from different angles. You can find these online or take your own photos.

Import reference images: Import the reference images into Blender by going to the View menu, selecting Background Images, and adding your reference images to the X, Y, and Z axes.

Add basic shapes: Add basic shapes such as cubes, cylinders, and spheres to build the rough shape of the car.

Adjust vertices: Adjust the vertices of the basic shapes to create the contours of the car. Use the reference images to guide you.

Add details: Once you have the basic shape of the car, start adding details such as headlights, taillights, mirrors, wheels, and grille.

Texture and materials: Apply textures and materials to the car, such as paint and chrome, to make it look realistic.

Render: Once you have finished

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Audi A6 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 142 MB
BLEND
Blender<br />File Size: 35 MB
FBX
Autodesk FBX<br />File Size: 12.7 MB
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25416 polygons
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/ 41610 vertices
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