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The model consists of 263,556 vertices and 257,830 faces, ensuring smooth curves, precise surface transitions, and accurate representation of all major elements such as headlights, bumpers, wheels, chrome trims, retro whitewall tires, side mirrors, and more. All components are separated into logically named and organized objects — body, tires, rims, windows, lights — making it easy to modify, texture, or animate.
Built to real-world scale and proportions, this Beetle model is cleanly modeled with no mesh artifacts or non-manifold geometry. The model is centered at the origin (0, 0, 0), and the topology is optimized for high-quality offline rendering. UV mapping can be added if needed, and the model is ready to be textured using PBR workflows.
The model does not include rigging or animation, but its structure is well-suited for rigging in any major 3D software. Please note that this is a high-poly asset, and it is not optimized for mobile games or real-time use without additional simplification or LOD creation.
The Volkswagen Beetle is more than just a car — it's a cultural icon. This 3D model brings that classic spirit to life and will be a valuable addition to any 3D artist’s vehicle collection.