DESCRIPTION

OverviewRealistic exterior 3D model of a Mercedes-Benz GLC Coupe (2020 series). Clean high-poly mesh ideal for stills, close-ups, and advertising shots. Includes multiple export formats and preview renders.

What’s included

- BLEND: native Blender scene (v4.x)- FBX: GLC200.fbx- OBJ + MTL: GLC200.obj / GLC200.mtl- STL: GLC200.stl (solid shell; useful for quick 3D-print tests or CAD bridges)
  • Renders: 6–7 PNG previews (front, rear, 3/4 views, sides, top)

Geometry / Topology

- High-poly exterior; approximately ~1.5 million triangles (varies per export)- Separated logical parts: body, wheels/tires, glass, lights, grille, trims (grouping may vary by format)- Non-rigged, non-animated- Subdivision not required; already smooth for close-ups- Scale / Scene- Modeled in Blender; native units from the source scene- Z-up orientation (Blender default)
  • Pivot/origin at vehicle center (approx.)

Materials / Texturing

- Procedural/material-based setup for car paint, glass, chrome, rubber, plastic- No baked texture sets required; shaders included in BLEND
  • Exports (FBX/OBJ) carry basic material assignments; tweak in your DCC/render engine as needed

What’s NOT included

  • No interior, engine bay, or underbody details
  • No rigging, physics, or animation
  • No LODs or game-ready optimization (this is a high-poly asset)

Use cases

  • Product shots & marketing visuals
  • Concept art and look-dev
  • Cinematic stills / VFX set dressing
  • CAD/visualization reference (not for real-time games unless you decimate/retopo)

Render notes

  • Previews were made in a simple studio setup with soft lighting; results will vary by renderer/engine.
  • Adjust clear-coat/roughness for your preferred paint look.

File details

  • Filenames (as provided): GLC200.blend, GLC200.fbx, GLC200.obj, GLC200.mtl, GLC200.stl, and preview PNGs (View_1…View_7).
  • Total download size depends on format selections.

Legal

  • Mercedes-Benz and GLC are trademarks of their respective owners. This model is fan-made for visualization and educational use.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
AI GENERATED
This model was created using AI-assisted tools or workflows.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Mercedes-Benz GLC 200 Coupe High-Poly Exterior 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
STL
Stereolithography<br />File Size: 285 MB
OBJ
OBJ<br />File Size: 285 MB
BLEND
Blender<br />File Size: 285 MB
FBX
Autodesk FBX<br />File Size: 285 MB
PNG
PNG<br />File Size: 285 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1499997 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat