Self-Driving Car Concept 3D model

Model for TurboSmooth. Originally created with 3ds Max 2014, Vray version 3.00.03 Model is ready to Render (.max files include materials, lights, camera) Scene objects are organized by layers / groups Model is scaled to real-world size. Units used: centimeter

GEOMETRY TurboSmooth OFF Polys 150 743 Verts 156 082 TurboSmooth level 1 Polys 1 206 384 Verts 613 525

FILES .max 2014 version + textures
.max 2011 version + textures .FBX base mesh (not smoothed) .OBJ base mesh (not smoothed)

TEXTURES brake_disk.png 4096 x 4096 dirt.png 4096 x 4096 display.png 4096 x 4096 grid_mask.png 1024 x 1024 grid_narmal.png 1024 x 1024 hdri_map.exr 3000 x 1500 interior_diffuse1.png 2000 x 2000 interior_diffuse2.png 2000 x 2000 interior_narmal.png 2000 x 2000 interior_roughess.png 2000 x 2000 seat_diffuse.png 1024 x 1024 seat_glossiness.png 1024 x 1024 seat_normal.png 1024 x 1024 wood_diffuse.png 2000 x 2000 wood_glossiness.png 2000 x 2000 wood_normal.png 2000 x 2000

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Self-Driving Car Concept
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Response 85% in 3.0h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
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3D model formats
Native
  • Autodesk 3ds Max (.max) (2 files)-Version: 2014Renderer: V-Ray 3.0Version: 2011Renderer: V-Ray 3.0
Exchange
  • Autodesk 3ds Max (.max) (2 files)-Version: 2014Renderer: V-Ray 3.0Version: 2011Renderer: V-Ray 3.0
  • Autodesk FBX (.fbx)6.79 MB
  • OBJ (.obj, .mtl)5.28 MB
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-10-12
  • Model ID#2650373
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision
  • Polygons 150,743
  • Vertices 156,082
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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