DESCRIPTION

This is my original concept design. It was mostly inspired by Mazda and Aston Martin

This model should be used only in blender, thought as a mesh, it can still be presented in other programms

Vertices: 158366

Edges:293748

Faces:136910

Triangles:271859

If you buy this model, you get the NOT A TRIANGULATED TOPOLOGY.

The topology is pretty good.

There are only 3 textures for the whole model, the rest are materials.

The interior of the car is as detailed as the exterior. And if you open the doors, you see no holes in between the inside and outside of the car.

The trunk space and underhood are also detailed, so is the bottom of the car.

The lights of the car can be controlled through materials'properties

The glass materials are actually transparent, so the light goes through

The subdivision modifiers are not applied, so you can define the level of detail by changing the subdivision level.

Tha tachometer and speedometer have their indicators, which can be turned by the local orientation.

Also check out the 360° rotation video with the blinker example: https://youtu.be/VJuIxG0_4K8

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ma
mangazplayCommunity member
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Cool job
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Zoroto reloaded - sportcat generic concept 3D model

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Native file format
BLEND
Size: 2.88 MB
Renderer: Cycles | 3.0.1
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