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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Sport Car Interior Seats – Midpoly 3D Model
Formats Included: OBJ, FBX, BLENDGeometry: MidpolyTextures: Included (PBR – diffuse, roughness, normal)
A realistic pair of sport car interior seats, designed with premium detail and accurate proportions for high-quality 3D visualizations, animations, and product presentations. The model features a stylish two-tone leather and fabric material, making it suitable for both luxury and performance vehicle interiors.
Features:
Midpoly geometry for an ideal balance between performance and detail
Clean, quad-based topology for easy modifications and smooth shading
Realistic proportions based on real sport car seat references
Includes high-quality PBR textures for maximum realism
Non-overlapping UVs for clean texture mapping
Ready for use in Blender, Maya, 3ds Max, Unreal Engine, Unity, and more
Specifications:
Formats: OBJ, FBX, BLEND
Geometry: Midpoly
UV Mapped: Yes (non-overlapping)
Textures: Yes (PBR – Diffuse/BaseColor, Roughness, Normal)
Polycount: Optimized for real-time and offline rendering
Applications:
Automotive interior visualization
Game asset (midpoly)
AR/VR experiences
Concept design and prototyping
Animation and cinematic projects