Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This rusted car frame model is perfect for post-apocalyptic scenes, abandoned environments, and urban decay settings. The intricate decay textures and damaged metal surfaces add authenticity to any scene, making it ideal for realistic game renders and animations.
The model's textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs, ensuring a seamless texturing process.
All textures are 4096x4096 in size, providing high-quality detail and perfection for close-up render shots.
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