DESCRIPTION

This is a 3d low poly model of an ambulance,created with Blender v. 2.82

This model is suitable for use: in game engines,advertising,visualizations,various illustrations.

This model is an accurate representation of an ambulance in millimeter scale.

Features This model not contain separate object.

TurboSmooth has not been applied.

The model uses geometry quad 100%

Total number of polygons: 3198

Contains only standard materials of Blender

Presentation Images

Preview images have been rendered with cycles render

The background is not included in the file

Lights and camera not included

Textures

The file contains three bake textures:Diffuse map 2048x2048 pngRoughness map 2048x2048 pngEmission map 2048x2048 png

General

Model is built to real-world scaleHeight: 2600Width: 2050Thickness: 5453No third-party plug-ins were used

Model is placed to 0,0,0 scene coordinates

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Ambulance Low-poly 3D model

Editorial License (no AI)
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Native file format
BLEND
Size: 493 KB
Renderer: Cycles | 2.82
Exchange formats
OBJ
OBJ<br />File Size: 348 KB
FBX
Autodesk FBX<br />File Size: 391 KB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3198 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1647 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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