DESCRIPTION

Let me present to you high-quality full detailed middle-poly 3D model one of the first passenger cars was created in the Russian Empire - Russo-Balt K12/20, 1911 year. This model can be used in various fields 3D-Graphics such as: game development, advertising, street design, motion picture art, visualization, etc.. Modeling was made with ortho-photos of real car that is why all details of design are recreated most authentically.

The well topology of middle-poly model with combination of detailed textures allows to get the best quality with a minimum number of polygons, which can be enough even for closeup.

To increase advanced realism these textures are used - Specular, Glossiness and Bump. If you use V-Ray renderer and V-Ray MTL materials set “BRDF Type” as “Phong” for correct glossiness effect. For correct reflecting effect you need to set “Use Fresnel” and “Fresnel IOR” is 5.

Total of the textures is 54. Resolutions of all textures are from 640 x 433 to 4096 x 4096 pixels in .jpg format. Total materials are 28. Polycount - 108468 faces. All parts correctly grouped and named.

The model has simple rigging for open the doors and front wheels turn control with steering. If you want to open the door please rotate Door_Locator in Y-axis. If you want to turn front wheels please rotate Rudder_group01 in Y-axis. Animation for other parts of the model is due with rotation relevant groups and meshes. If you want to open the bonnet engine please rotate Bonnet_L/R_group02 in Z-axis and for the second part rotate Bonnet_L_part_poly01 mesh in Z-axis.

In .max, .fbx and .dae formats model has no rigging but has bake animation of all movable parts. If you want to animate model in other programs except Maya you need to create your own rigging. For help, there is a Playblast animation of the steering gear. All movable parts are animated for a demo in the scene

The model was created on 1:10 scale in cm unit. If you want to get real-world scale just do a tenfold increase scale of the model. Original length of this car is 4.45 meters.

Model was created in the Maya 2009 3D program.

Also there is prepared render-scene created in the Maya 2014 with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. Render-scene includes 5 V-Ray Rect Light + reflectors. The V-Ray MTL material is assigned to model. On Timeline was set animation keys for model and Render Camera position relevant Preview Images. If you dont need these positions dont forget to delete animation keys from translation and rotation channels.

To use the model in other 3D programs there are scenes saved in formats: .fbx, .obj, .DAE, .max(2009 version).

Note: This model is not designed for the use of any smoothing modifiers.

Information about car.Russian-Baltic coach factoryRiga, Russia 1911Four cylinder in-line monolithic engine:Displacement 2211 cc; Power 20 hpSpeed 60 kmphLaden mass 1190 kgFuel consumption 12 liters/100km

It is the only surviving example in Moscow Polytechnic Museum.

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denismoskaev
denismoskaevCommunity member
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Nice!
Mattia-Ly
Mattia-LyCommunity member
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Unbelievable !
sveinRopz
sveinRopzCommunity member
This user is part of the CGTrader community
so nice
Ostap604
Ostap604Community member
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Great work
edvace
edvaceCommunity member
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Nice!
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Russo-Balt K12-20 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 179 MB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 101 MB
DAE
Collada<br />File Size: 114 MB
MAX
Autodesk 3ds Max<br />Version: 2010 - Renderer: Default (Scanline)<br />File Size: 95 MB
MA
Autodesk Maya | 2 files<br />Version: 2014 - Renderer: V-Ray 2.40<br />Version: 2009 - Renderer: Default<br />File Size: 180 MB
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108468 polygons
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/ 115147 vertices
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