Generic muscle car. Its main purpose is to be a background static car for animations made in blender, but you can do what ever you want with it
The file contains:
The blend file (Blender 4.3.2)
simple lights textures
Tire textures and normal maps
Rim textures
Technical details:
32 objects
35,300 edges
16,583 faces
32,901 triangles
Details you have to know:
The car mesh is mostly quads, but it also has tris, specially on the windows and lights.
The body UV maps are unwrapped, but they are not perfect.
The car doesn't have a rig, you have to rig it by yourself
The car doesn't have interiors
You may have to set up the textures manually