This 3D model features three levels of detail: low-poly, middle-poly, and high-poly, making it versatile for production rendering in software like 3ds Max, Maya, Cinema 4D, Blender, compatible with Vray, Corona, Cycles, and other engines, as well as game engines like Unity and Unreal. The model is designed for interactive presentations, leveraging the LOD System to provide detail choices. It depicts a classic vintage car with an intricate split windshield and realistic finishes, perfect for automotive visualizations, animations, and game environments.
The textures are PBR with Diffuse, NormalMap, and reflection/roughness/metallic maps provided, ensuring compatibility with modern rendering engines. All models are accurately unwrapped without overlapping UVs. Textures are 4096*4096 in size.
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