Futuristic city buildings 3D model

This is a collection of 14 futuristic sci-fi buildings plus a road junction, landing pads etc. The models were created in Lightwave and Blender.
This collection has been developed through years and it worth to browse through the files maybe you find interesting stuff
Some building has UVs but most will work with simple box/cubic mapping.
The objects are not LowPoly but using decimation techniques they can be downsized. Tris and quads mostly (maybe I missed some)
Number of polys and vertices
POLYS: ~1.500.000 / VERICES: 827.000
List of items: office buildings / institute of sience / corporate builindg /power plant / road item / landing pads / garage house / living blocks / radio towers...
TEXTURES:
there are 11 textures included, due to copyright reasons I can't include some, but the usual concrete / cement / rusty metal combos will work.
USAGE:
Use the FBX or Blender archive to have a quick impression
OBJs can be loaded separately, use the reference picture in the model gallery
I used simple setups, easy to recreate in Maya/Max/C4D
Common materials: concrete for the walls. DarkMetal is used for tubes, metallic elements. YellowWindow is used for lit rooms.
Selfillum is for self illuminated panels etc.
For more information do not hesitate, make contact. I try to reply as soon as possible.
Cheers

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Futuristic city buildings
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3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Particles
Post Production
Animating
PBR modeling
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3D model formats
Native
  • Lightwave 2018 (.lwo, .lw, .lws)97.7 MBVersion: 2018Renderer: Default
Exchange
  • Blender 2.83. (.blend)35.5 MBVersion: 2.83.Renderer: Cycles
  • Textures 61.6 MB
  • Autodesk FBX (.fbx) (2 files)-
  • OBJ (.obj, .mtl)18.9 MB
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-09-29
  • Model ID#2626125
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 1,500,000
  • Vertices 827,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
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