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Additional compatibility information:This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Description:Roman Street Environment with 168 Unique Meshes. It includes all showcased assets, high-quality assets with a good level of detail, and assets optimized for Game-Ready Projects.Creative Direction by Leartes Team, Environment made by talented Artist “Yannick Gaudou”
Technical details:
Features:
- 168 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 75K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Candles, Statues, Sacks, Tables, Barrels, Braseros, Buckets, Chairs etc.. [Resolution 2048x] [Base Color, Normal, Roughness, Opacity, AO, Metalic]
Architecture:Walls, Roofs, Windows, Trims, Stairs, Sidewalks, Arcs, Columns etc. [Resolution 2048x] [Base Color, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 168 Unique Meshes
Number of Materials: 128
Number of Textures: 390
Supported Development Platforms: All Platforms
REVIEWS & COMMENTS
accuracy, and usability.
