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This pack provides a collection of 11 medieval village house assets, designed for building atmospheric environments.
The focus of this pack is on architectural house elements, suitable for small to medium-sized scenes such as villages, ruins, or dense vegetation environments. Assets are intended to be combined freely to create varied layouts while maintaining a consistent medieval visual style.
If you want the .project file gameready for ue5 follow this link: https://www.cgtrader.com/3d-models/architectural/other/medieval-village-houses-pack-gameready-ue5
OVERVIEW - https://youtu.be/fGo-ulnzU3w?si=gA_aiLc28iyESpWr
BIG HOUSE OVERVIEW - https://youtu.be/yDAkvoR4iEY?si=77j4TRWlHd64UAAQ
Important Notes
Assets are delivered without smooth shading applied. Applying smooth shading without proper normal control may negatively affect the visual quality.
Fire elements used in Blueprints are static meshes with emissive materials and are provided for demonstration purposes only.
Please note that the foliage shown in the rendering is merely illustrative and is not part of this pack, it is only to give you a good idea of what a game using this pack would look like.
All the scenes are from UE5
- Total Models: 143 Static Meshes
- Collisions: Custom optimized UCX collisions
- Textures: Mostly 4K (shared materials) Base color and NormalMap only
- Triangle Count: Between ~200 and ~65,000 triangles per asset, depending on complexity
Compatibility: UE 5.3.2 Onwards And Blender 3.6 Onwards
Scene foliage used for promotional purposes is by:[Project Nature], licensed under FAB Standard License
REVIEWS & COMMENTS
accuracy, and usability.
