1/5
This Medieval Modular Building Kit is a flexible environment asset pack designed for creating villages, towns, and architectural variations efficiently.All assets are built with a trim sheet–based workflow, making the kit highly optimized, memory-friendly, and easy to extend.
The kit is fully modular and allows you to quickly assemble different building layouts by combining walls, roofs, doors, windows, and balcony elements.
FeaturesFully modular medieval building systemTrim sheet–based materials for optimal performanceCompatible with procedural workflows (PCG)Clean topology and game-ready assetsDesigned for real-time engines and environment artEasy to customize, expand, or re-texture
Included ModulesModular stone and plaster wall piecesWooden frame wall variationsDoors, windows, and stone elementsRoof modulesBalcony moduleStructural pillars and connectors
Textures & Materials
This pack includes 4 main trim sheet materials:WoodRock / StoneCeramic (Roof tiles & details)Metal
Each trim sheet includes properly prepared maps suitable for real-time rendering (Base Color, Normal, Roughness, etc.).
WorkflowModeled in BlenderTrim sheets sculpted in ZBrushTextured using Substance Painter / Substance SamplerTested with modular and procedural setups
Use CasesMedieval villages and townsFantasy or historical environmentsProcedural city generationGames, cinematics, and visualization projects
You can follow the updates and access my Fab page here:https://www.fab.com/sellers/MuzeyyenUcma
ArtStation preview and breakdown:https://www.artstation.com/artwork/rl3Gw2
REVIEWS & COMMENTS
accuracy, and usability.

