Medieval Well - PBR Low-poly 3D model

Highly realistic and detailed Medieval Well - fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag 2 and the project contains a demo scene rendered in Mental Ray with light and material set up

The model has been created inside of Maya (version 2016), detailed in Zbrush and maps have been extracted to guarantee a realistic look! It is thought to be also used on uneven terrains and not just on simple plane. The well has been also detailed inside with a bottom part.

Details:

  • 11727 faces
* 23629 vertices
  • High Quality textures (2048 X 2048)
  • Unwrapped UVs with NO overlapping.

Specular Workflow:

  • Diffuse Maps
  • Normal Maps
  • Specular Maps
  • Glossiness Maps

Additional maps:

  • Displacement Maps
  • AO Maps
  • Cavity Maps

Package:

  • Maya scene file (version 2016) with model centered in (0,0,0)
  • Material examples and a base light rig
  • .fbx file format
  • .obj file format
  • High Quality texture package

NB. The materials are based on Cook Torrance theory of lighting, in order to create highly realistical results. The .fbx file format and the .obj file format have been fully tested in Unity 3D environment

Hope you like my work and if you have any question feel free to contact me at:

jackfurneri1984@gmail.com

Thank you!!!

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Medieval Well - PBR
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3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
Shaders
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3D model formats
  • Autodesk Maya 2016 (.ma, .mb)1.22 MBVersion: 2016Renderer: Mental Ray
  • Autodesk FBX 2014/2015 (.fbx)799 KB
  • OBJ (.obj, .mtl)2.11 MB
  • Textures 186 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2016-11-13
  • Model ID#663844
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 11,727
  • Vertices 23,629
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
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