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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Arch_6_..........................8898 polygon. .............. 4501 vertices.
Arch_7_..........................7615 polygon. .............. 3815 vertices.
Arch_8_..........................3633 polygon. .............. 1824 vertices.
Arch_9_..........................3533 polygon. .............. 1777 vertices.
Arch_10_..........................4820 polygon. .............. 2418 vertices.
Arch_11_..........................4586 polygon. .............. 2300 vertices.
Arch_12_..........................7168 polygon. .............. 3586 vertices.
Arch_13_..........................7490 polygon. .............. 3747 vertices. Arch_14_..........................5802 polygon. .............. 2903 vertices.
4096 * 4096 tex
obj,fbx,blend format model.uv map:
_Base_Color_Normal_Specular_ao_Roughness
lov polygon model.game ready.