Moroccan Hanging Lamp Collection - Copper Finish Lantern 3D model

Please note that, OPACITY MAP IS USED FOR HOLLOW PARTS OF THE GEOMETRY. So the results may vary in different formats than 3d max.

  • Final images rendered with V-Ray.
  • All objects, lights and cameras are in seperate layers.
  • All of the objects have turbosmooth modifier.
  • Unwrap UW is used.
  • Scanline version has no lights or cameras.

File formats:

  • 3dmax * Scanline
  • 3dmax * Vray 3.40.01
  • 3DS
  • OBJ (material library included)
  • FBX
  • STL
  • DXF

From left to right:

  • Lantern M, polygons: 29496, vertices: 13248
  • Lantern L, polygons: 55008, vertices: 27506
  • Lantern S, polygons: 58080, vertices: 29042
  • Total, polygons: 139584, vertices: 69796

Dimensions:

  • Lantern M, dimater: approx. 34 cm
  • Lantern L, polygons: approx. 53,5 cm
  • Lantern S, polygons: approx. 50 cm
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Moroccan Hanging Lamp Collection - Copper Finish Lantern
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3D model formats
Native
  • Autodesk 3ds Max (.max, .bip) (2 files)-Version: 2017Renderer: Default (Scanline) Version: 2017Renderer: V-Ray 3.40.01
Exchange
  • OBJ (.obj, .mtl) (2 files)-
  • 3D Studio (.3ds)2.73 MB
  • Autodesk FBX (.fbx)1.11 MB
  • Autodesk 3ds Max (.max, .bip) (2 files)-Version: 2017Renderer: Default (Scanline) Version: 2017Renderer: V-Ray 3.40.01
  • Stereolithography (.stl)6.66 MB
  • Textures 1.16 MB
  • Other 1.16 MB
3D model details
  • Publish date2019-03-30
  • Model ID#1938870
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision
  • Polygons 139,584
  • Vertices 69,796
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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