DESCRIPTION

This premium Realistic European Corner Building 3D model is crafted with exceptional attention to detail, making it ideal for professional production environments such as architectural visualization, urban scene development, cinematic environments, VR/AR simulations, and AAA-quality game worlds.The building represents a traditional European-style commercial corner block featuring brick façade walls, stone structural trims, arched and rectangular window frames, lower storefront glass panels, green ceramic tile accents, and a chimney roof structure. All components are designed with realistic scale, clean topology, and carefully optimized geometry.

The model includes high-resolution 4K PBR textures, enabling physically accurate light response and natural material variation suitable for both close-up camera use and distant wide-shot scenes. All UV maps are clean and non-overlapping for perfect baking and material customization.The asset is efficiently optimized for real-time rendering engines like Unreal Engine and Unity, while also delivering excellent results in offline rendering engines such as Cycles, Arnold, V-Ray, Octane, Redshift, and Corona.

This building model is ideal for:• Cityscape scenes, streetscapes, urban reconstruction and historical environments• Open-world and simulation games• VR and AR experiences• Real-time visualization and digital twins• Background and hero environment props in film & animation

Model Features

• Highly detailed architecture with modular exterior elements• Realistic brick, stone, ceramic tile, glass and metal window materials• Corner design suitable for block-based environment building• Hand-crafted PBR textures with rich surface definition• Real-world scale and industry-standard material workflow• Clean geometry and optimized topology• UV unwrapped and ready for texture modification• Works seamlessly with major 3D software and game engines

Included Texture Maps (PBR Metal/Roughness)

• Base Color / Albedo• Roughness• Metallic• Normal Map• Ambient Occlusion• Height / Displacement (optional by platform)

Available File Formats

.Blend (native)

.MB

.FBX

.OBJ / .MTL

.STL (optional for 3D print)

.USD

Ideal For

Architectural Visualization • City Environments • Game Development • Virtual Production • Animation • Simulations • Urban Streets • European Style Towns

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Realistic European Corner Building Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 21.6 MB
Renderer: Cycles | 4.5.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 45.7 MB
FBX
Autodesk FBX | 2 files<br />File Size: 17.8 MB
MA
Autodesk Maya<br />Version: 2026 - Renderer: Arnold<br />File Size: 21.9 MB
GLTF
glTF<br />File Size: 93.2 MB
USD
USD<br />File Size: 6.85 MB
STL
Stereolithography<br />File Size: 17.2 MB
PNG
PNG<br />File Size: 97.2 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
179957 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 184591 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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