DESCRIPTION

-doors, gates and fence modules game assets

-texured 3D assets and decals

-collection of PBR environment game assets, 2D textures and decals

-post-apocalyptic theme, early 20th century realistic outdoor environment

-digital sculpted in Blender 3D

-low poly and textures

-unwrapped UVs

-textures baked from sculpted hi poly models

-game asset purpose

Files content:

(objects in files have no material, it has to be made using attached textures)

-TriDiMold_enviro_doors.blend – 3D software file; all 3D assets, textured planes and decals in one object

-TriDiMold_enviro_doors_SEPARATED.blend – 3D software file; opaque assets and decals in two separated objects

-TriDiMold_enviro_doors.fbx – export file; all 3D assets, textured planes and decals in one object

-TriDiMold_enviro_doors_OPAQUE.fbx – export file; opaque assets only

-TriDiMold_enviro_doors_DECALS.fbx – export file; decals only

-TriDiMold_enviro_doors.obj – export file; all 3D assets, textured planes and decals in one object

-TriDiMold_enviro_doors_OPAQUE.obj – export file; opaque assets only

-TriDiMold_enviro_doors_DECALS.obj – export file; decals only

Textures content (compressed in zip file):

-8k diffuse/albedo texture (TriDiMold_enviro_DIFFUSE.jpg)

-8k normal texture (TriDiMold_enviro_NORMAL.jpg)

-8k alpha mask/opacity texture (TriDiMold_enviro_ALPHA.jpg)

-8k ambient occlusion texture (TriDiMold_enviro_AO.jpg)

-8k specular/metallic texture (TriDiMold_enviro_SPECULAR.jpg)

-8k glossiness/smoothness texture (TriDiMold_enviro_GLOSS.jpg)

3D assets content:

-32 double wings wooden doors of two different colors (plain, closed, ajar, broken, rotting, scorched, torn poster)

-64 one wing wooden doors of two different colors (plain, closed, ajar, broken, rotting, scorched, torn poster)

-76 basic wood 3D component assets (planks, beams, scorched, burnt, rotting)

-33 double wings rusty bar gates of different shapes (plain, broken, bent, pried open)

-66 one wing rusty bar gates of different shapes (plain, broken, bent, pried open)

-36 rusty bar fence modules of different shapes (plain, broken, bent)

-42 basic 3D component assets (cobblestones, curbstones, wallstones, rusty bars)

-3 content types – opaque components only, decal components only and all components in one file

-file formats – blend, obj, fbx, zip, rar; blend – original file made in blender 3D, obj and fbx – exports to game engine, zip – compressed jpg texture files

-whole package 365k triangles, 198k vertices

-231 3D assets, 118 basic 3D components

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Environment Doors Gates Fences Game Assets Low-poly 3D model

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File formats
OBJ
OBJ | 3 files<br />File Size: 49.9 MB
BLEND
Blender | 2 files<br />File Size: 76.3 MB
FBX
Autodesk FBX | 3 files<br />File Size: 23.5 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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UV Mapping
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365000 polygons
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/ 198000 vertices
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Unwrapped UVs
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