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Victorian living room pack, including victorian furniture and other period items. It comes with two chairs, a couch and a coffee table, taxidermied animals, a fireplace, walls, door, windows, and more. The fireplace comes in marble and wood, the furniture comes in leather and fabric, with aged versions and the wallpaper comes in different colors and the taxidermied animals come in two versions.
All materials are PBR and come with diffuse, roughness and normal maps, all in 4k and 2k (some include emission, alpha and translucency).
This vintage Victorian pack is ideal for period pieces, haunted houses and horror projects or even old or abandoned house scenes that require antique elements.
- All materials are PBR
- Comes with diffuse, roughness, emission, alpha, translucency, transmission and normal maps in 4K and 2K.
- Walls are modular, the snap together from every direction, the seams are hidden via the natural wallpaper seams.
- There's 2 skin options for the couch, table and chairs; leather and fabric, both with new and old versions.
- There's a helper folder with mattes that you can use to change the color of the upholstery, wood and marble on the table.
- The taxidermied animals come with 2 skins, black bear and brown bear and red deer and brown deer.
- There are two clocks included; Grandfather and smaller clock.
- Curtains come as two separate versions sharing the same material; Open and closed.
- The wallpaper comes in 11 different colors; black, eggshell-white, gray, red, orange, yellow, green, cyan, blue, purple and violet, however the cyan version can be hue-shifted in Photoshop, using the cyan channel to create any color not included in this pack.
- The fireplace mantle comes in marble and wood finishes.
- The floor has 2 finishes; Marble and wood, however they are packed on the same texture, in case you need to use them at the same time.
Known issues: The material shared by the ceiling/floor/chandelier does not work properly in Blender 2.81, this is not a model/material problem, it's a problem with that particular build, however renders perfectly fine in 2.80. 4K Textured models won't load properly, as there's too many 4K textures in the scene, this is solved by either deleting/hiding a few of the models that don't share a material, or simply rendering with the 2K pack as 4K is mostly great for closeups to avoid pixellation.
Formats included: *OBJ, *FBX and *DAE