This couch model is an armchair style and was modeled using Blender version 2.79. This model consists of four graphic objects: the back, the seat, and the armrest were modeled using a cube mesh and a subdivision modifier for smooth details. Finally, the base was modeled using a cube mesh. There are three materials simulating the fabric material. It used standard shaders for PBR material. It can be used as the principle node. There is a material that represents a wood base. The textures are the diffuse map, the normal map, the bump map, the AO map, and the specular map