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This is a detailed, real-world scale 3D model of a Covered Picnic Area, featuring a classic wooden picnic bench and a gazebo-style metal roof structure. This model is perfect for adding realism to park scenes, outdoor dining areas, gardens, and general environmental design.
Key Features:
** Real-World Scale:** Modeled precisely to standard dimensions for picnic areas.Unit System: 1 unit = 1 centimeter (cm).
World Origin Placement: Centered at the world origin (0,0,0).
High-Resolution Textures: Includes dedicated 4K PBR texture sets for high visual fidelity on both main components. All textures and materials are included.
Modular Meshes: The model is separated into two logical, distinct meshes:Picnic Bench (Bench Mesh)Roof Structure (Roof Mesh)
Level of Detail (LOD) Included: Both the Bench and Roof meshes are optimized for performance with three distinct LOD levels:LOD 0: 100% of the original polygon count (High Detail for close-ups).LOD 1: Reduced to approximately 60% of the original polygon count (Medium Detail).LOD 2: Reduced to approximately 30% of the original polygon count (Low Detail for distant views).
Mesh Topology (LOD 0 Detail):
Bench (Picnic Bench Mesh): Polygons: 1548 Poly Vertices: 1584 Verts Texture Resolution: 4K (4096x4096)
Roof (Roof Structure Mesh): Polygons: 3577 Poly Vertices: 3485 Verts Texture Resolution: 4K (4096x4096)
Software Used:
Modeling and scene setup in 3ds Max. Texturing optimized with Substance Painter. Preview renders generated using Marmoset Toolbag 4/5.
This highly detailed, optimized, and textured model is ideal for architectural visualization (ArchViz), landscape design, and adding realism to game environments.