
Bronze statuette - PBR - 47 cm (18.5'')
Software(s): 3ds Max 2018Renderer(s): V-Ray Next (4.30.02)
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##.Please, request conversion BEFORE PURCHASING to avoid any disapointments, if I don't have the software you use.##
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#####################......CONVERSION REQUESTED AFTER PURCHASE, CAN'T BE GUARANTED......#################
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Clean topology and non overlapping UVs. 1 UV tile per object.
Maya 2020 scene is available for free for those who purchase this version (just send me a message/request after your purchase).
All renders published are raw renders (no post processing).This 3ds Max scene is render ready (WYSIWYG) as in the published renders.
Scene is as followed,
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Statuette is composed of 2 separated objects
Statuette (Bronze and gold) 13014 Vertex / 13014 Faces (Clean topology and non-overlapping UVs)
Wall (Bronze) 560 Vertex / 558 Faces (Clean topology and non-overlapping UVs)
Total Vertex: 13574Total Face: 13572
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Additional elements
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Material
Studio Background - V-Ray Material
Statuette - V-Ray Material
(Statuette_Mtl_Height.png (4096x4096px) provided but not used during the rendering process)
Wall - V-Ray Material
(Wall_Mtl_Height.png (4096x4096px) provided but not used during the rendering process)
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Other material could be created on demand (please contact me before to know if it's doable).