Bronze statuette - PBR - 47 cm (18.5'')
Software(s): Maya 2020.2Renderer(s): V-Ray 5
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##.Please, request conversion BEFORE PURCHASING to avoid any disapointments, if I don't have the software you use.##
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#####################......CONVERSION REQUESTED AFTER PURCHASE, CAN'T BE GUARANTED......#################
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Clean topology and non overlapping UVs. 1 UV tile per object.
3ds Max 2018 scene is available for free for those who purchase this version (just send me a message/request after your purchase).
All renders published are raw renders (no post processing, except for one with Wireframe, UVs and Material combine in the same image ).This Maya scene is render ready (WYSIWYG) as in the published renders.
Scene is as followed,
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Statuette is composed of 2 separated objects
Statuette (Bronze and gold) 13014 Vertex / 13014 Faces (Clean topology and non-overlapping UVs)
Wall (Bronze) 560 Vertex / 558 Faces (Clean topology and non-overlapping UVs)
Total Vertex: 13574Total Face: 13572
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Additional elements
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Material
Studio Background - V-Ray Material
Statuette - V-Ray Material
(Statuette_Mtl_Height.png (4096x4096px) provided but not used during the rendering process)
Wall - V-Ray Material
(Wall_Mtl_Height.png (4096x4096px) provided but not used during the rendering process)
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Other material could be created on demand (please contact me before to know if it's doable).