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Sea Shells set

Sea Shells set Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Sea Shells set contains low poly(UV) and high-poly(UV) meshes, 4K PBR pipeline textures, Game Ready models. For detailed info see below.

Meshes1:

SM_SeaShell_1_LOW.fbx (poly: 5764; vert:5766)

SM_SeaShell_1_HI.obj (poly: 368896; vert:3688968)

Textures:

T_SeaShell_AO.tga

T_SeaShell_D.tga

T_SeaShell_N.tga

T_SeaShell_R.tga

T_SeaShell_S.tga

T_SeaShell_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

Meshes2:

SM_SeaShell_2_LOW.fbx (poly: 13804; vert:13808)

SM_SeaShell_2_HI.obj (poly: 1413272; vert:706636)

Textures:

T_Sea_Shell_2_AO.tga

T_Sea_Shell_2_D.tga

T_Sea_Shell_2_N.tga

T_Sea_Shell_2_R.tga

T_Sea_Shell_2_S.tga

T_Sea_Shell_2_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

Meshes3:

SM_Sea_Shell_3_LOW.fbx (poly: 7299; vert:7301)

SM_Sea_Shell_3_Open.fbx (poly: 15110; vert:15084)

SM_Sea_Shell_3_HI.obj (poly: 747414; vert:373709)

Textures:

T_SeaShell_3_AO.tga

T_SeaShell_3_D.tga

T_SeaShell_3_N.tga

T_SeaShell_3_R.tga

T_SeaShell_3_S.tga

T_SeaShell_3_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

T_Sea_Pearl_3_R.tga

T_Sea_Pearl_3_S.tga

Meshes4:

SM_Sea_Shell_4_LOW.fbx (poly: 13649; vert:13651)

SM_Sea_Shell_4_HI.obj (poly: 873536; vert:873538)

Textures:

T_Shell_4_AO.tga

T_Shell_4_D.tga

T_Shell_4_N.tga

T_Shell_4_R.tga

T_Shell_4_S.tga

T_Shell_4_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

Meshes5:

SM_Shell5_LOW.fbx (poly: 7732; vert:7734)

SM_SeaShell5_HI.obj (poly: 791752; vert:395878)

Textures:

T_Seashell5_AO.tga

T_Seashell5_D.tga

T_SeaShell5_R.tga

T_SeaShell5_S.tga

T_SeaShell5_N.tga

T_Seashell5_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

Meshes6:

SM_Sea_Shell6_LOW.fbx (poly: 5448; vert:5450)

SM_Sea_Shell6_HI.obj (poly: 446296; vert:223150)

Textures:

T_SeaShell6_AO.tga

T_SeaShell6_D.tga

T_SeaShell6_N.tga

T_SeaShell6_R.tga

T_SeaShell6_S.tga

T_SeaShell6_PBR.tga

(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)

File Formats:

  • OBJ (Multi Format)
  • FBX (Multi Format)
  • TGA (4K, Textures Formats)

If you have any questions, or suggestions you can contact me through support.

Item rating
0 0
Sea Shells set
$64.99
 
Royalty Free License 
Sea Shells set
$64.99
 
Royalty Free License 
Response 85% in 0.3h
3D Modeling
3D Print Modeling
3D Scanning
Low-poly Modeling
PBR modeling
Texturing
UV mapping

3D Model formats

Format limitations
  • OBJ (.obj, .mtl) (6 files)974 MB
  • Autodesk FBX (.fbx) (7 files)9.19 MB
  • Textures 1.34 GB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 5,764
  • Vertices 5,766
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2022-09-16
  • Model ID#3995087
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