DESCRIPTION

Please read product information carefully before purchasing.

Pack overview

  • Product Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4, Unity, UE5, C4D, Nvidia Omniverse, Marmoset Toolbag …vv

  • Format file:

• Blend-Blender 3.6- One Blender All motion

• FBX Blender- One Fbx All motion

• FBX Unity- One Fbx All motion

• FBX UE5- One Fbx All motion

• FBX 3DSmax-Mesh and Motion (One motion per file)

• FBX Maya-Mesh and Motion (One motion per file)

• FBX C4D-Mesh and Motion (One motion per file)

• iAvatar- Iclone8_CC4 and rlmotion

  • Frame Rate: 60 Fps

  • Textures: PNG 4K

    Map: Diffusemap, Normalmap, Aomap,Heightmap, Opacitymap, Metallicmap

  • Rig: Yes – Control Rig: No - Plugins (Addon): No

  • Customize products as required: No

FBX Export is specific to Blender, 3Dsmax, Maya,C4D, UE5, Unity error may occur if using other platform to import, please contact for support.

1- Lion_Chinese_A1,2

Faces: 17.826 Smooth - Vertices: 18.519

Faces: 5.942 Lowpoly - Vertices: 3.373

Motions: 30- Atk1,Atk2,Atk3,Atk4,Atk5,Atk6,BackWalk, Beaten,Die1,Die2,Die3,Die4,Die5,Drunk,,Idle1,Idle2,LeftRight,Lying, Prepare_to_Atk,Roar,Run, Stomp1, Stomp2,Stretch, Suffer,Talk,Up,Walk,WalkLeft,WalkRight

https://youtu.be/_d5yCNS9Drk

2- CraneBird_B1

Faces: 7.779 - Vertices: 7.708

Motions: 19- Cheep1,Cheep2, Feather_Pecking,Fly01,Fly02,Fly03,Fly04,Flyup,Idle,Landing1,Landing2,Play,Run1,Run2,RunFly,Sleep,Stand,Walk, WalkARound

https://youtu.be/fZS4V5U1L08

3- Phoenix_B2

Faces: 31.872 - Vertices: 31.347

Motions: 06- Atk,Fly01,Fly02,Fly03,FlyIdle,FlyUp

https://youtu.be/M-cBdElwLjs

4- Baby Deer_A1

Faces: 18.702 - Vertices: 19.226

Motions: 08 – Drink, Idle, Jump, Licking_hair, Lying, Play, Run, Walk

https://youtu.be/Q2CpIGu7arY

5- Qilin_B1,2

Faces: 48.453 - Vertices: 53.730

Motions: 21-Atk1,Atk2,Atk3,Atk4,Atk5,Atk6,Atk7,Atk8,Die,Idle1,Idle2, JumpCycle a,

Jump Cycle b,Roar1,Roar2,Run,Sleep,Stand, TurnLeft, TurnRight, Walk

https://youtu.be/S_BX_K24wjg

6- Panther_B1,2

B1: Faces: 42.906 - Vertices: 47.725

B2: Faces: 39.654 - Vertices: 37.765

Motions: 17-Atk,Death,Idle,Jump,Jump2,Jump3,Jump4,Jump5,Play,Run,Run2,Run3,RunAtk,RunAtk2,Swim,WalkRun,Walkup

https://youtu.be/NYdp_aU9j3k

7- Dragon_B1,2

B1: Faces: 56.741 - Vertices: 52.944

Motions: 06- Atk, Fly01, Fly02, FlyAround, FlyIdle, FlySlow

https://youtu.be/-mdA-7y6gBQ

8- Qilin_C1,2,3,4

B1: Faces: 355.160 - Vertices: 221.303

Motions: 15- Atk,Die,Fly,Idle1,Idle2,Lying1,Lying2,Play,Roar1,Roar2,Run, RunSlowMotion, Stretch, UpRoar,Walk

https://youtu.be/DHftR5kplVA

9- Dragon_C1,2

B1: Faces: 85.096 - Vertices: 53.671

Motions: 5- Fly1, Fly2, Fly3, Idle1, Idle2

https://youtu.be/SyBI1SQ5rBI

10- Tiger_Monster_A1

B1: Faces: 812.897 - Vertices: 527.239

Motions: 5- Atk, Idle,Run,Stretch,Walk

https://youtu.be/7oZ37KJ4p-0

11- Leopard_Hybrid_B1,2

B1: Faces: 11.514 - Vertices: 6.062

Motions: 23- Atk1,Atk2,Atk3, ChangeRoar,Death,Death2,Hit,Hit2, Hitback,Idle1,Jump,JumpAtk, Knockback,Roar,Run,Sleep,Smell,Stand,Stund,Tired,Up1,Up2,Walk

https://youtu.be/k1Td21bXl_8

Thank You !

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Pack-11 Mythical Creatures 3D model

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Native file format
BLEND
Size: 4.76 GB
Renderer: Cycles | V2 | 3.6
Exchange formats
FBX
Autodesk FBX | 6 files<br />Version: C4D<br />File Size: 17.9 GB
IPROP
iClone<br />Version: 8-4<br />File Size: 3.61 GB
PNG
PNG | 2 files<br />Version: p<br />File Size: 5.61 GB
JPG
JPG<br />Version: JPG-Mp4<br />File Size: 2.39 GB
MP4
MP4<br />File Size: 2.39 GB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
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Textures & material
PBR textures
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Required PBR textures:
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- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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3D printing
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Geometry
Subdivision ready
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15000 polygons
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/ 15000 vertices
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