This 3D model of a Giant Isopod features large compound eyes and a segmented body, making it suitable for various applications. Each model has three levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering environments such as 3ds Max, Maya, Cinema4D, Blender, Vray, Corona, and Cycles, game engines like Unity and Unreal, and interactive presentations. The LOD system enables a choice of detail, enhancing the model’s flexibility. Textures include PBR, Diffuse, NormalMap, and reflection/roughness/metallic, all at 4096x4096 resolution. Accurate unwrapping and non-overlapping UVs ensure seamless integration in projects. Perfect for educational tools, wildlife simulations, and oceanic documentaries. Please like and leave a comment if you appreciate this model.