walrus made with 3d Studio Max 8 and rigged
The model is available in native format (3D Studio Max) and exchange format (Obj, Fbx, Stl)
IN 3D STUDIO MAX VERSION ONLY2 version included : Mental ray scene (main Presentation picture) and standard materials + scanline render.
The model is finely RIGGED and ready to anime (head, spine tail fins) The scene is exactly the same than presentation picture . eyes and mustach are separate objects. Polycount for mustach = 16800
For all formats (native + exchange)The topology is very clean, mainly quad. the model is UVW Mapped and UNWRAPPED textures are large enought for close view (3000 x 3000)
**Important: ** The exchanges formats ( obj, fbx, Stl) are NOT rigged They are UVW mapped with the same textures than the native file.
the model is print ready. Size in cm : 8,2x 12,00 x 5,1