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All elements are rigged for animation via bones.\n- DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.PBR Materials, 4K Textures.\n- File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.\n\n**Technical Info:**\n\n- Version UnrealEngine - 5.1 and higher support\n- Version Unity - 2019, 2021, 6000 and higher\n- DISCLAIMER: Video \u0026 Photo preview render make in another software - background and other content except for the model is not included in the asset\n\n**Polycount:**\n\n- Total Count - 6996 Tris | 3526 Points\n\n**Control Settings (Unreal Engine 5.1 and higher):**\n\n- LBC/RBC - Attacks\n- W, A, S, D – Crawl/Swim\n- R - Dead\n- Shift - Speed\n- ScrollWheel - Camera zoom\n\n**AnimationsPack consists of custom x10 animations:**\n\n- attack-ground, attack-smim, climb-into-ground, climb-Into-water, crawl, dead, idle, swim\n\n**Overview**\n\n_WalrusSeal — a realistic, rigged \u0026 animated creature from the Underwater Creatures line._\n\n_WalrusSeal is a hybrid seal / walrus / sealion predator — a cold-water marine mammal evolved into a brutal aquatic beast. It slides between icefloe and icehole, hunting in the sea and ocean like a silent underwater knife. Its anatomy blends natural pinniped power with monster muta-tion: thick blubber armor, heavy tusk-like strikes, and a feral, cat-like aggression (cat) that turns this animal into a true enemy. Built for fantasy and mutant-biome worlds, WalrusSeal feels be-lievable, heavy, and realistic — but terrifyingly wrong._\n\n_Gameplay \u0026 setup_\n\n_WalrusSeal comes production-ready for Unreal projects: rigged, animated, and prepared for blueprint, script, and animationblueprint integration. Use it as a roaming predator that patrols coastlines, a mid-tier monster in underwater caves, or a full boss guarding an ice gate. It can ambush from below, burst through thin ice, and chain aggressive bites with crushing body-slams. Perfect for arenas, survival, horror tension, and fast combat encounters._\n\n_World contexts_\n\n_Spawn WalrusSeal in frozen shorelines, arctic oceanlife zones, abandoned underwater stations, or cursed sea ruins where mutation spreads through the food chain. In icy trenches it tears through fish swarms; near broken ice fields it stalks the surface for warmth and blood. Drop it into mutant labs, fantasy harbors, or deep ocean caverns — this marine animal adapts to any ecosystem where cold water and fear can exist._\n\n_Look \u0026 feel_\n\n_Crafted with realistic PBR detail and a grounded silhouette: dense skin folds, wet shine, and cold-water mass that reads instantly as a true mammal — yet twisted into something predatory and mythic. The design merges walrus weight, seal speed, and sea-lion aggression into one mu-tated apex form. Animations emphasize heavy momentum, slippery turns, and sudden explosive lunges — making it feel alive, dangerous, and cinematic._\n\n_WalrusSeal is a mutant pinniped nightmare — part seal, part walrus, part sealion — a believa-ble ocean predator turned monster and boss for your next game world._\n\nSuccessful development to you! 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These animals are well-adapted to cold environments and are known for their thick skin and layer of blubber which insulates them from freezing temperatures. Both male and female walruses have long tusks, used for defense, cutting through ice, and social dominance. They are social creatures, often found in large groups on ice floes or coastal shores. Their diet mainly consists of benthic invertebrates such as clams and mollusks.\n\nFor marine biology, zoology education, Arctic ecosystem research, wildlife conservation, climate change studies, ecological tourism, aquatic life illustration, zoological exhibits, environmental science, animal behavior analysis, oceanographic exploration, polar region documentaries, educational books, biodiversity awareness, and cold-environment adaptation models.\n\nYoung Walrus Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nYoung Walrus Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 11 png (4096x4096) \n\n- Dimensions 209,2 x 296,16 x H143,7cm\n\n\n(c) 3d_molier International\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/various/various-models/young-walrus-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7txwa9t0cjpmv717ge4t7nq3lczo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Young_Walrus_Rigged_001.jpg","gridUrl":"https://media.cgtrader.com/variants/7txwa9t0cjpmv717ge4t7nq3lczo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Young_Walrus_Rigged_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/young-walrus-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/7231799/6f027bfb97/young-walrus-rigged-3d-model-6f027bfb97.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5740682","type":"listingItem","attributes":{"id":5740682,"title":"Walrus Animation - Blender","price":165.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality walrus model with multiple 4K UDIM textures, hair, rigging and animations, as well as realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 50,060; polygons: 50,058\u003cbr\u003e\nEyes: vertices: 2,568; polygons: 2,688\u003cbr\u003e\nLacrimal glands: vertices: 4,608; polygons: 4,608\u003cbr\u003e\nTeeth 01: vertices: 4,868; polygons: 4,864\u003cbr\u003e\nTeeth 02: vertices: 4,270; polygons: 4,032\u003cbr\u003e\nTotal: vertices: 66,374; polygons: 66,250\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0O8500_Walrus_Body_Hair_Density.png, 2048* 2048\u003cbr\u003e\nJW0O8500_Walrus_Body_Hair_Mask.png, 2048* 2048\u003cbr\u003e\nJW0O8500_Walrus_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Coat.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Coat.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Eye_Basecolor.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Teeth_Basecolor.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Teeth_Normal.png, 4096*4096\u003cbr\u003e\nJW0O8500_Walrus_Body_Normal.1001.png, 8192*8192\u003cbr\u003e\nJW0O8500_Walrus_Body_Normal.1002.png, 8192*8192\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head is following;\u003cbr\u003e\nneck_follow controls whether the neck is following;\u003cbr\u003e\ntail_follow controls whether the tail is following;\u003cbr\u003e\nspine_IK_FK switches between IK/FK of the spine;\u003cbr\u003e\nlimit_belly_location controls the location of the abdomen controller.\u003cbr\u003e\nCTR_gravity_F controls the center of gravity for the body.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B are front, middle and rear spine controllers.\u003cbr\u003e\nCTR_FK_spine_a, CTR_FK_spine_b, CTR_FK_spine_c... are FK controllers for the spine.\u003cbr\u003e\nCTR_neck is the root neck controller.\u003cbr\u003e\nCTR_IK_neck_M controls the middle neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_mouth and CTR_mouth.001 control the mouth.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_eye_blink.L and CTR_eye_blink.R control the blinking of eyes.\u003cbr\u003e\nCTR_scapular.L and CTR_scapular.R control the shoulder blades.\u003cbr\u003e\nCTR_hip.L and CTR_hip.R control the hip bones.\u003cbr\u003e\nCTR_IK_root_foot_F.L, CTR_IK_root_foot_F.R, CTR_IK_root_foot_B.L and CTR_IK_root_foot_B.R are IK controllers for the limbs.\u003cbr\u003e\nCTR_setting_F.L, CTR_setting_F.R, CTR_setting_B.L and CTR_setting_B.R are attribute controllers for the limbs. They come with multiple customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK control of the limbs;\u003cbr\u003e\nIK_stretch controls the stretch of the limbs in IK mode.\u003cbr\u003e\nCTR_IK_Rot_foot_F.L, CTR_IK_Rot_foot_F.R, CTR_IK_Rot_foot_B.L and CTR_IK_Rot_foot_B.R are the pivot controllers for the limbs in IK mode. You can use them to customize a position as the rotation pivot point for IK.\u003cbr\u003e\nThe spine, neck, limbs and abdomen come with more auxiliary controllers for more detailed control. Additionally, there are more facial controllers for creating facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-26\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-180\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-85\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\n\"JW0O8500_Walrus_Run_4\" simulates the cloth and is enabled by default.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Walrus Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/fish/walrus-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SzWSWvg1LoDVNUCcLXYdL7MT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/walrus-animation-vfx-grace-rigging-blender-3d-model-f94f1c201c.jpg","gridUrl":"https://media.cgtrader.com/variants/SzWSWvg1LoDVNUCcLXYdL7MT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/walrus-animation-vfx-grace-rigging-blender-3d-model-f94f1c201c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/walrus-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/5740682/f94f1c201c/walrus-animation-blender-3d-model-f94f1c201c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7231803","type":"listingItem","attributes":{"id":7231803,"title":"Old Walrus Rigged","price":139.0,"description":"Old Walrus Rigged is a three-dimensional model of walrus (Odobenus rosmarus), a large marine mammal known for its prominent tusks, whiskers, and blubbery physique.  \n\nThe walrus is a large marine mammal known for its long tusks, whiskers, and bulky body. It lives in Arctic regions and spends much of its time on sea ice or in coastal waters. Walruses use their tusks for defense, movement on ice, and social interactions. They feed mainly on clams and other bottom-dwelling invertebrates, using sensitive whiskers to detect prey.\n\nFor marine biology, Arctic ecosystem research, wildlife conservation, climate change studies, ecological tourism, aquatic life illustration, zoological exhibits, environmental science, animal behavior analysis, oceanographic exploration, polar region documentaries, educational books, biodiversity awareness, cold-environment adaptation models, and zoology education.\nOld Walrus Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nOld Walrus Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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It lives in Arctic waters and often gathers in herds on ice or beaches. Walruses feed mainly on clams and other sea creatures on the ocean floor.\n\nFor marine biology, Arctic ecosystem research, wildlife conservation, climate change studies, ecological tourism, aquatic life illustration, zoological exhibits, environmental science, animal behavior analysis, and oceanographic exploration.\n\nWalrus Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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It lives in Arctic regions and spends much of its time on sea ice or in coastal waters. Walruses use their tusks for defense, movement on ice, and social interactions. They feed mainly on clams and other bottom-dwelling invertebrates, using sensitive whiskers to detect prey.\n\nFor marine biology, Arctic ecosystem research, wildlife conservation, climate change studies, ecological tourism, aquatic life illustration, zoological exhibits, environmental science, animal behavior analysis, oceanographic exploration, polar region documentaries, educational books, biodiversity awareness, cold-environment adaptation models, and zoology education.\nOld Walrus Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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These animals are well-adapted to cold environments and are known for their thick skin and layer of blubber which insulates them from freezing temperatures. Both male and female walruses have long tusks, used for defense, cutting through ice, and social dominance. They are social creatures, often found in large groups on ice floes or coastal shores. Their diet mainly consists of benthic invertebrates such as clams and mollusks.\n\nFor marine biology, zoology education, Arctic ecosystem research, wildlife conservation, climate change studies, ecological tourism, aquatic life illustration, zoological exhibits, environmental science, animal behavior analysis, oceanographic exploration, polar region documentaries, educational books, biodiversity awareness, and cold-environment adaptation models.\n\nYoung Walrus Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. 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The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\nWalk Cycle (looped, in-place / root motion)\nHeavy, slow land locomotion transitioning into a slightly faster gait, driven by strong fore flipper motion and wave-like body movement. Duration: up to 10 sec.\n\nIdle Scratching (looped, in-place)\nResting walrus looking around, then scratching its side with a hind flipper, featuring subtle secondary body motion and breathing. Duration: up to 10 sec.\n\nTechnical details:\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\n\nWalrus Rigged For Blender Animated Set is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\nWalk Cycle (looped, in-place / root motion)\nHeavy, slow land locomotion transitioning into a slightly faster gait, driven by strong fore flipper motion and wave-like body movement. Duration: up to 10 sec.\n\nTechnical details:\n\nFPS: 30\n\nRigged model\n\nIn-place and root motion variations included\n\nRealistic timing and secondary motion\n\nSuitable for real-time and cinematic use\n\nWalrus Walking Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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