This is a realistic 3D sheep with multiple 4K maps, fur, rigging, and animation. This model is made with Blender 2.81a and rendered by Cycles Renderer.
It consists of 10 objects.
Body: vertices 10,710; polygons 10,633
External eyeballs*2: vertices 1,028; polygons 1,088
Inner eyeballs*2: vertices 1,220; polygons 1,280
Tongue: vertices 610; polygons 608
Teeth*2: vertices 2,896; polygons 2,816
Gums*2: vertices 1,083; polygons 1,069
Total: vertices 17,547; polygons 17,494
There is a Blender project and an OBJ file.
The limbs IK/FK and leg stretch limit can be switched by custom attributes of controllers.
The head follow and neck follow can be switched by custom attributes of the controller.
Loopable walking animation at 30 fps, 0-40.
The scale of the model is 1:0.65. You can scale the empty object of the model to 0.65.
Notice Before Purchase
Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.