Richard Anthro Wolf

Richard Anthro Wolf 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

3D model of an male wolf made in Blender (.Blend) that I named Richard. Rig , Hair and Fur only in blender, other formats only model mesh

  • Body Texture: 3840x3840
  • Head Texture: 3840x3840
  • Eye Resolution: 2756x2756
  • Underpant resolution: 3940x3940
  • Pant resolution: 3840x3840
  • Shirt resolution: 3840x3840

======================================================================Normal Maps=============================================================================

Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)

=========================================================================RIG==================================================================================

the model has rig (using B-Bones) with full face rig (shown in test video)

the model has drivers for (eyes blinking, mouth, nose, breathing)

rig available only in blender

=========================================================================MODEL================================================================================

Mesh: ( Body , eyes , tonque , teeth and clothes )

Body Polygons: 19434

Polygons of all clothes : 13688

========================================================================RENDER=================================================================================

The model is being rendered in cycles (With some post processing settings)

=========================================================================FUR===================================================================================

The model contains 19 Fur divisions ( Hair Particle system )

(Body , head , eyes , tail , hair etc...)

========================================================================FORMATS==============================================================================

The model is native to Blender 3.0 and other formats like ( .FBX .OBJ .STL .DAE )

Just remembering rig,Fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me

Item rating
0 0
Richard Anthro Wolf
$85.00
 
Royalty Free License 
Richard Anthro Wolf
$85.00
 
Royalty Free License 
Response 97% in 0.3h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Blender 3.0 (.blend)90.9 MBVersion: 3.0Renderer: Cycles X
Exchange
  • OBJ (.obj, .mtl) (2 files)75 MB
  • Collada (.dae)42.7 MB
  • Stereolithography (.stl)46.6 MB
  • Autodesk FBX (.fbx)34.5 MB

3D Model details

  • Publish date2022-02-01
  • Model ID#3554943
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 19,434
  • Vertices 19,674
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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