Ram skull model.
MODEL
Skull is modeled as single object. Model can be subdivided if needed.
Scanline scene has only basic materials and will NOT render the same as in preview images.FBX file has simplified materials and may require significant rework after import.OBJ file has very basic materials or no materials at all.SCENE
Model is scaled to proper real world dimensions. Scene units are in cm.All objects, materials and textures are properly and uniquely named.All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].All texture paths are set to relative.FILE FORMATS
C4D3dsFBXOBJGLTFGLBUSDZGENERAL
Modeled in Cinema 4D.Preview images are rendered within cinema 4D. Images are straight from it, No post processing appart from C4D renderer built in tonemapping tools, were applied.Render scenes are not included.
Please contact me if you have questions or need assistance with the models.