DESCRIPTION

Introduction
This is a high-quality model of baby jaguar with complete maps, fur, rigging, and animation of running, trotting and walking, including multiple 4K maps in the UDIM format. A skin map of the head is made to make the effect more realistic. This model is made with Blender 2.81 and rendered by Cycles Renderer at real-world scale.
It consists of 7 objects: Body, paws, eyes, sclerae, lacrimal glands, teeth, and tongue.

Polygons
Body: vertices 21,501; polygons 21,422
Paws: vertices 3,816; polygons 3,672
Eyes: vertices 1,15; polygons 1,216
Sclera: vertices 964; polygons 1,024
Lacrimal glands: vertices 880; polygons 872
Teeth: vertices 5,752; polygons 5,696
Tongue: vertices 1,349; polygons 1,320
Total: vertices 35,418; polygons 35,222

Formats
There is a Blender project and an OBJ file.

Textures
Panthera_onca_Baby_Body_BaseColor.png, 4096*4096
Panthera_onca_Baby_Body_Mask.png, 4096*4096
Panthera_onca_Baby_Body_Normal.png, 4096*4096
Panthera_onca_Baby_Claw_BaseColor.png, 1024*1024
Panthera_onca_Baby_Eye_BaseColor.png, 2048*2048
Panthera_onca_Baby_Head_BaseColor.png, 4096*4096
Panthera_onca_Baby_Head_ID.jpg, 4096*4096
Panthera_onca_Baby_Head_Roughness.png, 4096*4096
Panthera_onca_Baby_Head_Skin_BaseColor.png, 4096*4096
Panthera_onca_Baby_Head_Skin_SSS.png, 4096*4096
Panthera_onca_Baby_Head_Specular.png, 4096*4096
Panthera_onca_Baby_OralCavity_BaseColor.png, 2048*2048
Panthera_onca_Baby_OralCavity_ID.jpg, 2048*2048
Panthera_onca_Baby_OralCavity_Roughness.jpg, 2048*2048
Panthera_onca_Baby_OralCavity_Specular.jpg, 2048*2048
Panthera_onca_Baby_OralCavity_SSS.jpg, 2048*2048

Rigging
With full controllers, postures and animations are easier to create. Features are listed below:
Face rigging
Spine IK/FK
The head is limited to follow the neck to rotate and the neck and the tail are limited to follow the body to rotate, and the limit can be switched by custom attributes.
Four limbs IK/FK, the legs are limited to follow the body to rotate, limited stretch control, which can be switched by custom attributes.
All of the IK/FK above cannot be switched seamlessly.

Animations
Loopable walking animation at 30 fps, frame range 0-24,
Loopable running animation at 30 fps, frame range 0-11,
Loopable trotting animation at 30 fps, frame range 0-14,

Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The animation data has been converted into action editing clips, which can be used directly, and the animation can be reedited and recreated.
Just put the model in the scene to render without cleaning.
No external add-ons required.
There are no lights and cameras.
Some of the renders are composited.
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:
Decreasing the number of fur children, and increasing the thickness of fur.
Decreasing the steps of interpolated spine
In addition, the character can be rendered directly in the current project.

REVIEWS & COMMENTS

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5
cr
crayon97Community member
This user is part of the CGTrader community
realistic fur
to
tonakCommunity member
This user is part of the CGTrader community
could you tell me the question? if i bought this beautiful model. may i custom this model body mesh and UV texture by userselves at Blender? may i make other animation use by this models rigged at Blender? can this model move on Unity? and may i use this model and custom one in my ios and Android, PC Monetized game ? thankyou.
unrealmatter
unrealmatterCommunity member
This user is part of the CGTrader community
Crazy good
ViTrend
ViTrendCommunity member
This user is part of the CGTrader community
beautiful model and animations!
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Jaguar Baby - Panthera Onca Animated 3D model

Custom License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 4.95 MB
PNG
PNG<br />File Size: 86.6 MB
JPG
JPG<br />File Size: 86.6 MB
BLEND
Blender<br />Version: 2.81a - Renderer: Cycles<br />File Size: 44.3 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
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Geometry
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35222 polygons
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/ 35418 vertices
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