DESCRIPTION

Key Features

A wonderful render scene

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Easy Color Change

Lots of unique clothes

Advanced materials! Tons of customization

Polycount ┆

SK_Bull_Dandelion (without clothes)

Faces 7128 ⋆ Tris 13992 ⋆ Verts 7635

SK_Bull_Dandelion_01 (In a tuxedo)

Faces 14758 ⋆ Tris 29206 ⋆ Verts 15400

SK_Bull_Dandelion_02 (in a jumpsuit)

Faces 15248 ⋆ Tris 30232 ⋆ Verts 16982

SK_Bull_Dandelion_03 (with a backpack)

Faces 9327 ⋆ Tris 18212 ⋆ Verts 9830

Rig is based on the Epic Skeleton (UE4) with additional bones

The main bones hierarchy has remained untouched

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

Animated: (None)

Number of animations: 7 demo animations.

Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 4.

Can be used for Live Stream facial animations

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Unreal Engine Project

Supported version: 4.27+

Demo render scene with blueprint included!

Epic Skeleton rig with additional bones

4K Textures

12 Texture sets: BACKPACK, BODY, EYES, HAIR, HAT, JACKET, OVERALLS, PANTS, POLO, SHIRT, SHORTS, T_SHIRT.

Each set contains:

BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, Opacity,

Thank you!

Features:

Blendshapes / Morph Targets / Facial Expressions

Completely Modular

Epic Skeleton with additional bones

Different outfits

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget DEMO 7

Number of characters: 3

Vertex counts of characters:

SK_Bull_Dandelion (without clothes)

Faces 7128 ⋆ Tris 13992 ⋆ Verts 7635

SK_Bull_Dandelion_01 (In a tuxedo)

Faces 14758 ⋆ Tris 29206 ⋆ Verts 15400

SK_Bull_Dandelion_02 (in a jumpsuit)

Faces 15248 ⋆ Tris 30232 ⋆ Verts 16982

SK_Bull_Dandelion_03 (with a backpack)

Faces 9327 ⋆ Tris 18212 ⋆ Verts 9830

Number of Materials : 37

Number of Textures: 65

Texture Resolutions: 4096x4096

Supported Development Platforms:

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

GAME-READY 3D Character - Bull Dandelion Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MA
Size: 2.6 MB
2023
Exchange formats
OBJ
OBJ<br />File Size: 1.4 MB
FBX
Autodesk FBX | 2 files<br />File Size: 1.82 GB
UASSET
UnrealEngine<br />Version: 4.27<br />File Size: 938 MB
MAT
mat<br />File Size: 1.81 GB
UNITYPACKAGE
Unity 3D<br />File Size: 1.81 GB
PDF
PDF<br />File Size: 1.81 GB
OTHER
Other | 2 files<br />File Size: 825 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
14758 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 15400 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat