DESCRIPTION

Additional Services
If you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.

+$40: Customize a character pose according to your preference.
+$200-600:Customize a character animation for less than 4 seconds.
+$500:Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.
+$150:Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.

Introduction
This is a high-quality young cheetah model with complete texture and fur, multiple 4K maps in the UDIM format, made with Blender and Cycles renderer. The head map is made separately to improve realism. ID map and Matte map are made to control the color of hair accurately. And the running, trotting and walking animations are available. It consists of 8 objects: Body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue, mouth, and paws.

Polygons
Body: vertices 16,200; polygons 16,142;
Pupils: vertices 1,156; polygons 1,216;
Sclerae: vertices 964; polygons 1,024;
Lacrimal caruncles: vertices 880; polygons 872;
Tongue: vertices 1,349; polygons 1,320;
Teeth: vertices 5,752; polygons 5,696;
Mouth: vertices 4,528; polygons 4,496;
Paws: vertices 3,816; polygons 3,672;

Formats
There is a Blender project and an OBJ file.

Textures
Cheetah_Young_Body_BaseColor_1001.png, 4096*4096
Cheetah_Young_Body_BaseColor_1002.png, 4096*4096
Cheetah_Young_Eye_BaseColor.png, 2048*2048
Cheetah_Young_Hair_Tail.png, 4096*4096
Cheetah_Young_Head_ID.png, 4096*4096
Cheetah_Young_Head_Skin_BaseColor.png, 4096*4096
Cheetah_Young_Head_Specular.png, 4096*4096
Cheetah_Young_Head_SSS.png, 4096*4096
Cheetah_Young_OralCavity_BaseColor.png, 2048*2048
Cheetah_Young_OralCavity_Normal.png, 2048*2048

Rigging
With complete controllers, it’s easy to create poses and animations.
Functions listed below:
Root controller controls the whole character.
Torso controller controls the location and rotation of the center of gravity.
Neck controller controls the rotation of the neck.
Head controller controls the location and rotation of the head.
CTR_eye controls the rotation of the eyes.
CTR_jaw_master controls the location and rotation of the jaw.
CTR-Roll_toe_F controls the rotation of the feet.
CTR-Roll_tiptoe_F controls the rotation of the tiptoe.
The opening and closing of the toes and the rotation of the paws are controlled by the custom attributes panel of the foot controllers.
Nose breathing and the two expressions of showing teeth are controlled by the custom attributes panel of the head controllers.
The spine of IK and FK are switched by the custom attributes panel of the center of the gravity controller, which isn’t seamless.
The switch of IK + FK of the legs is not seamless. And legs possess limited stretch control.
There are toe controllers and metacarpal pad controllers.
And more.

Animations
Loopable running animation at 30FPS, frame range 0-12;
Loopable trotting animation at 30FPS, frame range 0-276. For a realistic effect, we add the animation of rotation to the head. Please delete the animation of the head if loopable animation is needed.
Loopable walking animation at 30FPS, frame range 0-151. For a realistic effect, we add the animation of rotation to the head. Please delete the animation of the head if loopable animation is needed.

Features
The model is in meter units at real-world scale.
Just put the model in the scene to render without cleaning.
No part-name confusion when importing several models into a scene.
No external add-ons needed.
To run quickly, the fur is toggled to Render, but not Display. You can hit the Display if needed.
No lights and cameras.
To make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
Decreasing the number of hair children and increasing the thickness of hair.

Notice Before Purchase
Please take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.

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qazeCommunity member
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Nice
Droimate
DroimateCommunity member
This user is part of the CGTrader community
great model
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rrluorrCommunity member
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thanks
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cgtrader-kostiuk93Community member
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nice
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rhcpmCommunity member
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Cheetah Young Animated 3D model

Custom License (no AI)
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File formats
OBJ
OBJ<br />File Size: 1.96 MB
PNG
PNG<br />File Size: 51.1 MB
BLEND
Blender<br />Version: 2.82a - Renderer: Cycles<br />File Size: 70.7 MB
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34438 polygons
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/ 34665 vertices
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