Cartoon Tiger
|| MAIN ||
Originally created with Blender
The mesh totals represent the model without subdivisions
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmoothare perfectly working
No creases are used in this model so it can be subdivided correctly in any other 3D Software exactly in the same way
The model has a 4096 x 4096 diffuse map for the body and a 1024 x 1024 diffuse map for the eyes
The Preview image is rendered using Eevee